List of all items
Structs
- PreparedDeform
- algo::merge_points::IndexedVertices
- data_structures::bitset::BitArray
- data_structures::bitset::BitsIter
- data_structures::linked_list::Link
- data_structures::linked_list::LinkedList
- data_structures::linked_list::LinkedVecIter
- data_structures::st_tree::DynamicTree
- data_structures::st_tree::RootPath
- data_structures::vertex_index_map::HashablePoint
- data_structures::vertex_index_map::PointIndexMap
- decimation::edge_decimation::AlwaysDecimate
- decimation::edge_decimation::BoundingSphereDecimationCriteria
- decimation::edge_decimation::ConstantErrorDecimationCriteria
- decimation::edge_decimation::IncrementalDecimator
- decimation::edge_decimation::NeverDecimate
- decimation::edge_decimation::QuadricError
- geometry::basis2d::Basis2
- geometry::primitives::box3::Box3
- geometry::primitives::circle2::Circle2
- geometry::primitives::line2::Line2
- geometry::primitives::line3::Line3
- geometry::primitives::line_segment2::LineSegment2
- geometry::primitives::line_segment3::LineSegment3
- geometry::primitives::plane3::Plane3
- geometry::primitives::ray2::Ray2
- geometry::primitives::ray3::Ray3
- geometry::primitives::sphere3::Sphere3
- geometry::primitives::triangle2::Triangle2
- geometry::primitives::triangle3::BarycentricCoords
- geometry::primitives::triangle3::Triangle3
- io::stl::StlReader
- io::stl::StlWriter
- mesh::corner_table::BoundaryRing
- mesh::corner_table::CornerId
- mesh::corner_table::CornerTable
- mesh::corner_table::CornerWalker
- mesh::corner_table::EdgeAttribute
- mesh::corner_table::EdgeId
- mesh::corner_table::FaceId
- mesh::corner_table::VertexAttribute
- mesh::corner_table::VertexId
- mesh::polygon_soup::data_structure::PolygonSoup
- mesh::polygon_soup::traversal::EdgesIter
- mesh::polygon_soup::traversal::FacesIter
- remeshing::incremental::IncrementalRemesher
- remeshing::voxel::VoxelRemesher
- spatial_partitioning::aabb_tree::AABBTree
- spatial_partitioning::aabb_tree::Area
- spatial_partitioning::aabb_tree::MedianCut
- spatial_partitioning::aabb_tree::winding_numbers::WindingNumbers
- spatial_partitioning::grid::Grid
- voxel::mesh_to_volume::MeshToVolume
- voxel::meshing::ActiveVoxelsMesher
- voxel::meshing::DualContouringMesher
- voxel::meshing::MarchingCubesMesher
- voxel::volume::Volume
- voxel::volume::builder::VolumeBuilder
Enums
- DeformError
- PrepareDeformError
- geometry::orientation::Orientation
- geometry::primitives::plane3::Plane3Plane3Intersection
- geometry::primitives::triangle3::Triangle3Triangle3Intersection
- mesh::corner_table::IncidentEdge
- remeshing::voxel::MeshingMethod
- spatial_partitioning::aabb_tree::SplitAxis
Traits
- data_structures::bitset::BitSet
- decimation::edge_decimation::CollapseStrategy
- decimation::edge_decimation::EdgeDecimationCriteria
- geometry::traits::ClosestPoint3
- geometry::traits::HasBBox3
- geometry::traits::HasScalarType
- geometry::traits::Intersects
- geometry::traits::IntersectsPlane3
- geometry::traits::IntersectsTriangle3
- geometry::traits::Number
- geometry::traits::RealNumber
- mesh::traits::FromIndexed
- mesh::traits::FromSoup
- mesh::traits::Triangles
- spatial_partitioning::aabb_tree::PartitionStrategy
Macros
Functions
- algo::edge_collapse::is_geometrically_safe
- algo::edge_collapse::is_safe
- algo::edge_collapse::is_topologically_safe
- algo::edge_collapse::will_collapse_affect_boundary
- algo::float_hash::combine_hash
- algo::float_hash::hash_float
- algo::float_hash::hash_vec3
- algo::merge_points::merge_points
- algo::utils::barycenter
- algo::utils::cast
- algo::utils::cwise_max
- algo::utils::cwise_min
- algo::utils::has_same_sign
- algo::utils::max
- algo::utils::min
- algo::utils::tangential_relaxation
- algo::utils::triple_product
- algo::vertex_shift::is_vertex_shift_safe
- geometry::orientation::orientation2d
- geometry::orientation::signed_angle_between_vectors
- geometry::orientation::signed_diamond_angle
- geometry::orientation::signed_diamond_angle_between_vectors
- geometry::primitives::triangle2::circumcircle_center
- geometry::primitives::triangle2::is_inside_circumcircle
- mesh::builder::cube
- mesh::builder::cylinder
- mesh::region::extend_region
- mesh::region::region_boundary
- prepare_deform
- spatial_partitioning::aabb_tree::winding_numbers::solid_angle
- spatial_partitioning::aabb_tree::winding_numbers::winding_number
Type Aliases
- data_structures::linked_list::BackwardIter
- data_structures::linked_list::ForwardIter
- data_structures::st_tree::NodeIndex
- decimation::EdgeDecimator
- mesh::corner_table::CornerTableD
- mesh::corner_table::CornerTableF