Constant babalcore::DEFAULT_STICKINESS_SECS_F64[][src]

pub const DEFAULT_STICKINESS_SECS_F64: f64 = 0.16;

By default, the stickiness is set to a bit more than 1/10th of a second. This means that if player pushes a jump control less than 1/10th of a second before it can actually jump, the jump is still recorded as valid.