[][src]Enum azul_webrender::UploadMethod

pub enum UploadMethod {
    Immediate,
    PixelBuffer(VertexUsageHint),
}

Method of uploading texel data from CPU to GPU.

Variants

Immediate

Just call glTexSubImage directly with the CPU data pointer

PixelBuffer(VertexUsageHint)

Accumulate the changes in PBO first before transferring to a texture.

Trait Implementations

impl Clone for UploadMethod[src]

impl Debug for UploadMethod[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.