[][src]Struct azul_core::ui_solver::LayoutResult

pub struct LayoutResult {
    pub rects: NodeDataContainer<PositionedRectangle>,
    pub word_cache: BTreeMap<NodeId, Words>,
    pub scaled_words: BTreeMap<NodeId, (ScaledWords, FontInstanceKey)>,
    pub positioned_word_cache: BTreeMap<NodeId, (WordPositions, FontInstanceKey)>,
    pub layouted_glyph_cache: BTreeMap<NodeId, LayoutedGlyphs>,
    pub node_depths: Vec<(usize, NodeId)>,
}

Fields

rects: NodeDataContainer<PositionedRectangle>word_cache: BTreeMap<NodeId, Words>scaled_words: BTreeMap<NodeId, (ScaledWords, FontInstanceKey)>positioned_word_cache: BTreeMap<NodeId, (WordPositions, FontInstanceKey)>layouted_glyph_cache: BTreeMap<NodeId, LayoutedGlyphs>node_depths: Vec<(usize, NodeId)>

Trait Implementations

impl Clone for LayoutResult[src]

impl Debug for LayoutResult[src]

impl Default for LayoutResult[src]

Auto Trait Implementations

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impl<T> Any for T where
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    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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