Struct azalea_world::Instance

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pub struct Instance {
    pub chunks: ChunkStorage,
    pub entities_by_chunk: HashMap<ChunkPos, HashSet<Entity>>,
    pub entity_by_id: IntMap<MinecraftEntityId, Entity>,
    pub registries: RegistryHolder,
}
Expand description

A world where the chunks are stored as weak pointers. This is used for shared worlds.

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§chunks: ChunkStorage§entities_by_chunk: HashMap<ChunkPos, HashSet<Entity>>

An index of all the entities we know are in the chunks of the world

§entity_by_id: IntMap<MinecraftEntityId, Entity>

An index of Minecraft entity IDs to Azalea ECS entities. You should avoid using this and instead use azalea_entity::EntityIdIndex

§registries: RegistryHolder

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impl Instance

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pub fn find_block( &self, nearest_to: impl Into<BlockPos>, block_states: &BlockStates ) -> Option<BlockPos>

Find the coordinates of a block in the world.

Note that this is sorted by x+y+z and not x^2+y^2+z^2 for optimization purposes.

client.world().read().find_block(client.position(), &azalea_registry::Block::Chest.into());
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pub fn find_blocks<'a>( &'a self, nearest_to: impl Into<BlockPos>, block_states: &'a BlockStates ) -> FindBlocks<'a>

Find all the coordinates of a block in the world.

This returns an iterator that yields the BlockPoss of blocks that are in the given block states. It’s sorted by x+y+z.

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impl Instance

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impl Debug for Instance

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Instance

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fn default() -> Instance

Returns the “default value” for a type. Read more
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impl From<ChunkStorage> for Instance

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fn from(chunks: ChunkStorage) -> Self

Make an empty world from this ChunkStorage. This is meant to be a convenience function for tests.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using data from the given World.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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where S: Into<Dispatch>,

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