fn rolled_value(&self) -> i32
impl Rolled for ElementRoll
[src]fn rolled_value(&self) -> i32
[src]impl Rolled for SignedElementRoll
[src]fn rolled_value(&self) -> i32
[src]impl Rolled for DiceRoll
[src]fn rolled_value(&self) -> i32
[src]impl Rolled for ElementExpressionRoll
[src]fn rolled_value(&self) -> i32
[src]