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use super::{WebGlCommon, WebGlRenderer}; use web_sys::{WebGl2RenderingContext, WebGlRenderingContext}; pub trait PartialWebGlViewport { fn awsm_viewport(&self, x: i32, y: i32, width: i32, height: i32); fn awsm_drawing_buffer_height(&self) -> i32; fn awsm_drawing_buffer_width(&self) -> i32; } macro_rules! impl_context { ($($type:ty { $($defs:tt)* })+) => { $(impl PartialWebGlViewport for $type { fn awsm_viewport(&self, x: i32, y: i32, width: i32, height: i32) { self.viewport(x, y, width, height) } fn awsm_drawing_buffer_height(&self) -> i32 { self.drawing_buffer_height() } fn awsm_drawing_buffer_width(&self) -> i32 { self.drawing_buffer_width() } $($defs)* })+ }; } impl_context! { WebGlRenderingContext{} WebGl2RenderingContext{} } impl<T: WebGlCommon> WebGlRenderer<T> { pub fn resize(&mut self, width: u32, height: u32) { if self.last_width != width || self.last_height != height { let gl = &mut self.gl; let canvas = &mut self.canvas; canvas.set_width(width); canvas.set_height(height); gl.awsm_viewport( 0, 0, gl.awsm_drawing_buffer_width(), gl.awsm_drawing_buffer_height(), ); self.last_width = width; self.last_height = height; } } pub fn current_size(&self) -> (u32, u32) { (self.last_width, self.last_height) } }