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#![feature(async_await)] //these are used in enough places that //it makes no sense to put them behind features pub mod errors; //each of these can be enabled/disabled as needed #[cfg(feature = "data")] pub mod data; #[cfg(feature = "audio")] pub mod audio; #[cfg(feature = "canvas")] pub mod canvas; #[cfg(feature = "input")] pub mod input; #[cfg(feature = "loaders")] pub mod loaders; #[cfg(feature = "tick")] pub mod tick; #[cfg(feature = "webgl")] pub mod webgl; #[cfg(feature = "window")] pub mod window;