#[non_exhaustive]pub struct EventDestination {
pub cloud_watch_logs_destination: Option<CloudWatchLogsDestination>,
pub enabled: Option<bool>,
pub kinesis_firehose_destination: Option<KinesisFirehoseDestination>,
pub matching_event_types: Option<Vec<EventType>>,
pub name: Option<String>,
pub sns_destination: Option<SnsDestination>,
}Expand description
An object that defines an event destination.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.cloud_watch_logs_destination: Option<CloudWatchLogsDestination>An object that contains information about an event destination that sends data to Amazon CloudWatch Logs.
enabled: Option<bool>Indicates whether or not the event destination is enabled. If the event destination is enabled, then Amazon Pinpoint sends response data to the specified event destination.
kinesis_firehose_destination: Option<KinesisFirehoseDestination>An object that contains information about an event destination that sends data to Amazon Kinesis Data Firehose.
matching_event_types: Option<Vec<EventType>>An array of EventDestination objects. Each EventDestination object includes ARNs and other information that define an event destination.
name: Option<String>A name that identifies the event destination configuration.
sns_destination: Option<SnsDestination>An object that contains information about an event destination that sends data to Amazon SNS.
Implementations§
Source§impl EventDestination
impl EventDestination
Sourcepub fn cloud_watch_logs_destination(&self) -> Option<&CloudWatchLogsDestination>
pub fn cloud_watch_logs_destination(&self) -> Option<&CloudWatchLogsDestination>
An object that contains information about an event destination that sends data to Amazon CloudWatch Logs.
Sourcepub fn enabled(&self) -> Option<bool>
pub fn enabled(&self) -> Option<bool>
Indicates whether or not the event destination is enabled. If the event destination is enabled, then Amazon Pinpoint sends response data to the specified event destination.
Sourcepub fn kinesis_firehose_destination(
&self,
) -> Option<&KinesisFirehoseDestination>
pub fn kinesis_firehose_destination( &self, ) -> Option<&KinesisFirehoseDestination>
An object that contains information about an event destination that sends data to Amazon Kinesis Data Firehose.
Sourcepub fn matching_event_types(&self) -> &[EventType]
pub fn matching_event_types(&self) -> &[EventType]
An array of EventDestination objects. Each EventDestination object includes ARNs and other information that define an event destination.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .matching_event_types.is_none().
Sourcepub fn sns_destination(&self) -> Option<&SnsDestination>
pub fn sns_destination(&self) -> Option<&SnsDestination>
An object that contains information about an event destination that sends data to Amazon SNS.
Source§impl EventDestination
impl EventDestination
Sourcepub fn builder() -> EventDestinationBuilder
pub fn builder() -> EventDestinationBuilder
Creates a new builder-style object to manufacture EventDestination.
Trait Implementations§
Source§impl Clone for EventDestination
impl Clone for EventDestination
Source§fn clone(&self) -> EventDestination
fn clone(&self) -> EventDestination
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for EventDestination
impl Debug for EventDestination
Source§impl PartialEq for EventDestination
impl PartialEq for EventDestination
impl StructuralPartialEq for EventDestination
Auto Trait Implementations§
impl Freeze for EventDestination
impl RefUnwindSafe for EventDestination
impl Send for EventDestination
impl Sync for EventDestination
impl Unpin for EventDestination
impl UnwindSafe for EventDestination
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);