#[non_exhaustive]pub struct GetMapSpritesOutputBuilder { /* private fields */ }Expand description
A builder for GetMapSpritesOutput.
Implementations§
Source§impl GetMapSpritesOutputBuilder
impl GetMapSpritesOutputBuilder
Sourcepub fn blob(self, input: Blob) -> Self
pub fn blob(self, input: Blob) -> Self
Contains the body of the sprite sheet or JSON offset file.
Sourcepub fn set_blob(self, input: Option<Blob>) -> Self
pub fn set_blob(self, input: Option<Blob>) -> Self
Contains the body of the sprite sheet or JSON offset file.
Sourcepub fn get_blob(&self) -> &Option<Blob>
pub fn get_blob(&self) -> &Option<Blob>
Contains the body of the sprite sheet or JSON offset file.
Sourcepub fn content_type(self, input: impl Into<String>) -> Self
pub fn content_type(self, input: impl Into<String>) -> Self
The content type of the sprite sheet and offsets. For example, the sprite sheet content type is image/png, and the sprite offset JSON document is application/json.
Sourcepub fn set_content_type(self, input: Option<String>) -> Self
pub fn set_content_type(self, input: Option<String>) -> Self
The content type of the sprite sheet and offsets. For example, the sprite sheet content type is image/png, and the sprite offset JSON document is application/json.
Sourcepub fn get_content_type(&self) -> &Option<String>
pub fn get_content_type(&self) -> &Option<String>
The content type of the sprite sheet and offsets. For example, the sprite sheet content type is image/png, and the sprite offset JSON document is application/json.
Sourcepub fn cache_control(self, input: impl Into<String>) -> Self
pub fn cache_control(self, input: impl Into<String>) -> Self
The HTTP Cache-Control directive for the value.
Sourcepub fn set_cache_control(self, input: Option<String>) -> Self
pub fn set_cache_control(self, input: Option<String>) -> Self
The HTTP Cache-Control directive for the value.
Sourcepub fn get_cache_control(&self) -> &Option<String>
pub fn get_cache_control(&self) -> &Option<String>
The HTTP Cache-Control directive for the value.
Sourcepub fn build(self) -> GetMapSpritesOutput
pub fn build(self) -> GetMapSpritesOutput
Consumes the builder and constructs a GetMapSpritesOutput.
Trait Implementations§
Source§impl Clone for GetMapSpritesOutputBuilder
impl Clone for GetMapSpritesOutputBuilder
Source§fn clone(&self) -> GetMapSpritesOutputBuilder
fn clone(&self) -> GetMapSpritesOutputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for GetMapSpritesOutputBuilder
impl Debug for GetMapSpritesOutputBuilder
Source§impl Default for GetMapSpritesOutputBuilder
impl Default for GetMapSpritesOutputBuilder
Source§fn default() -> GetMapSpritesOutputBuilder
fn default() -> GetMapSpritesOutputBuilder
impl StructuralPartialEq for GetMapSpritesOutputBuilder
Auto Trait Implementations§
impl Freeze for GetMapSpritesOutputBuilder
impl RefUnwindSafe for GetMapSpritesOutputBuilder
impl Send for GetMapSpritesOutputBuilder
impl Sync for GetMapSpritesOutputBuilder
impl Unpin for GetMapSpritesOutputBuilder
impl UnwindSafe for GetMapSpritesOutputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);