#[non_exhaustive]pub struct LicenseServerSettings {
pub server_type: ServerType,
pub server_settings: Option<ServerSettings>,
}Expand description
The settings to configure your license server.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.server_type: ServerTypeThe type of license server.
server_settings: Option<ServerSettings>The ServerSettings resource contains the settings for your server.
Implementations§
Source§impl LicenseServerSettings
impl LicenseServerSettings
Sourcepub fn server_type(&self) -> &ServerType
pub fn server_type(&self) -> &ServerType
The type of license server.
Sourcepub fn server_settings(&self) -> Option<&ServerSettings>
pub fn server_settings(&self) -> Option<&ServerSettings>
The ServerSettings resource contains the settings for your server.
Source§impl LicenseServerSettings
impl LicenseServerSettings
Sourcepub fn builder() -> LicenseServerSettingsBuilder
pub fn builder() -> LicenseServerSettingsBuilder
Creates a new builder-style object to manufacture LicenseServerSettings.
Trait Implementations§
Source§impl Clone for LicenseServerSettings
impl Clone for LicenseServerSettings
Source§fn clone(&self) -> LicenseServerSettings
fn clone(&self) -> LicenseServerSettings
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for LicenseServerSettings
impl Debug for LicenseServerSettings
Source§impl PartialEq for LicenseServerSettings
impl PartialEq for LicenseServerSettings
impl StructuralPartialEq for LicenseServerSettings
Auto Trait Implementations§
impl Freeze for LicenseServerSettings
impl RefUnwindSafe for LicenseServerSettings
impl Send for LicenseServerSettings
impl Sync for LicenseServerSettings
impl Unpin for LicenseServerSettings
impl UnwindSafe for LicenseServerSettings
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