#[non_exhaustive]pub struct GetSceneInputBuilder { /* private fields */ }Expand description
A builder for GetSceneInput.
Implementations§
source§impl GetSceneInputBuilder
impl GetSceneInputBuilder
sourcepub fn workspace_id(self, input: impl Into<String>) -> Self
pub fn workspace_id(self, input: impl Into<String>) -> Self
The ID of the workspace that contains the scene.
This field is required.sourcepub fn set_workspace_id(self, input: Option<String>) -> Self
pub fn set_workspace_id(self, input: Option<String>) -> Self
The ID of the workspace that contains the scene.
sourcepub fn get_workspace_id(&self) -> &Option<String>
pub fn get_workspace_id(&self) -> &Option<String>
The ID of the workspace that contains the scene.
sourcepub fn scene_id(self, input: impl Into<String>) -> Self
pub fn scene_id(self, input: impl Into<String>) -> Self
The ID of the scene.
This field is required.sourcepub fn set_scene_id(self, input: Option<String>) -> Self
pub fn set_scene_id(self, input: Option<String>) -> Self
The ID of the scene.
sourcepub fn get_scene_id(&self) -> &Option<String>
pub fn get_scene_id(&self) -> &Option<String>
The ID of the scene.
sourcepub fn build(self) -> Result<GetSceneInput, BuildError>
pub fn build(self) -> Result<GetSceneInput, BuildError>
Consumes the builder and constructs a GetSceneInput.
source§impl GetSceneInputBuilder
impl GetSceneInputBuilder
sourcepub async fn send_with(
self,
client: &Client
) -> Result<GetSceneOutput, SdkError<GetSceneError, HttpResponse>>
pub async fn send_with( self, client: &Client ) -> Result<GetSceneOutput, SdkError<GetSceneError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
source§impl Clone for GetSceneInputBuilder
impl Clone for GetSceneInputBuilder
source§fn clone(&self) -> GetSceneInputBuilder
fn clone(&self) -> GetSceneInputBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for GetSceneInputBuilder
impl Debug for GetSceneInputBuilder
source§impl Default for GetSceneInputBuilder
impl Default for GetSceneInputBuilder
source§fn default() -> GetSceneInputBuilder
fn default() -> GetSceneInputBuilder
Returns the “default value” for a type. Read more
source§impl PartialEq for GetSceneInputBuilder
impl PartialEq for GetSceneInputBuilder
source§fn eq(&self, other: &GetSceneInputBuilder) -> bool
fn eq(&self, other: &GetSceneInputBuilder) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for GetSceneInputBuilder
Auto Trait Implementations§
impl RefUnwindSafe for GetSceneInputBuilder
impl Send for GetSceneInputBuilder
impl Sync for GetSceneInputBuilder
impl Unpin for GetSceneInputBuilder
impl UnwindSafe for GetSceneInputBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.