#[non_exhaustive]pub struct CreateAccessPolicyInput {
pub access_policy_identity: Option<Identity>,
pub access_policy_resource: Option<Resource>,
pub access_policy_permission: Option<Permission>,
pub client_token: Option<String>,
pub tags: Option<HashMap<String, String>>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.access_policy_identity: Option<Identity>The identity for this access policy. Choose an IAM Identity Center user, an IAM Identity Center group, or an IAM user.
access_policy_resource: Option<Resource>The IoT SiteWise Monitor resource for this access policy. Choose either a portal or a project.
access_policy_permission: Option<Permission>The permission level for this access policy. Note that a project ADMINISTRATOR is also known as a project owner.
client_token: Option<String>A unique case-sensitive identifier that you can provide to ensure the idempotency of the request. Don't reuse this client token if a new idempotent request is required.
A list of key-value pairs that contain metadata for the access policy. For more information, see Tagging your IoT SiteWise resources in the IoT SiteWise User Guide.
Implementations§
Source§impl CreateAccessPolicyInput
impl CreateAccessPolicyInput
Sourcepub fn access_policy_identity(&self) -> Option<&Identity>
pub fn access_policy_identity(&self) -> Option<&Identity>
The identity for this access policy. Choose an IAM Identity Center user, an IAM Identity Center group, or an IAM user.
Sourcepub fn access_policy_resource(&self) -> Option<&Resource>
pub fn access_policy_resource(&self) -> Option<&Resource>
The IoT SiteWise Monitor resource for this access policy. Choose either a portal or a project.
Sourcepub fn access_policy_permission(&self) -> Option<&Permission>
pub fn access_policy_permission(&self) -> Option<&Permission>
The permission level for this access policy. Note that a project ADMINISTRATOR is also known as a project owner.
Sourcepub fn client_token(&self) -> Option<&str>
pub fn client_token(&self) -> Option<&str>
A unique case-sensitive identifier that you can provide to ensure the idempotency of the request. Don't reuse this client token if a new idempotent request is required.
A list of key-value pairs that contain metadata for the access policy. For more information, see Tagging your IoT SiteWise resources in the IoT SiteWise User Guide.
Source§impl CreateAccessPolicyInput
impl CreateAccessPolicyInput
Sourcepub fn builder() -> CreateAccessPolicyInputBuilder
pub fn builder() -> CreateAccessPolicyInputBuilder
Creates a new builder-style object to manufacture CreateAccessPolicyInput.
Trait Implementations§
Source§impl Clone for CreateAccessPolicyInput
impl Clone for CreateAccessPolicyInput
Source§fn clone(&self) -> CreateAccessPolicyInput
fn clone(&self) -> CreateAccessPolicyInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for CreateAccessPolicyInput
impl Debug for CreateAccessPolicyInput
Source§impl PartialEq for CreateAccessPolicyInput
impl PartialEq for CreateAccessPolicyInput
impl StructuralPartialEq for CreateAccessPolicyInput
Auto Trait Implementations§
impl Freeze for CreateAccessPolicyInput
impl RefUnwindSafe for CreateAccessPolicyInput
impl Send for CreateAccessPolicyInput
impl Sync for CreateAccessPolicyInput
impl Unpin for CreateAccessPolicyInput
impl UnwindSafe for CreateAccessPolicyInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);