#[non_exhaustive]
pub struct UpdateAssetModelInputBuilder { /* private fields */ }
Expand description

A builder for UpdateAssetModelInput.

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impl UpdateAssetModelInputBuilder

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pub fn asset_model_id(self, input: impl Into<String>) -> Self

The ID of the asset model to update. This can be either the actual ID in UUID format, or else externalId: followed by the external ID, if it has one. For more information, see Referencing objects with external IDs in the IoT SiteWise User Guide.

This field is required.
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pub fn set_asset_model_id(self, input: Option<String>) -> Self

The ID of the asset model to update. This can be either the actual ID in UUID format, or else externalId: followed by the external ID, if it has one. For more information, see Referencing objects with external IDs in the IoT SiteWise User Guide.

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pub fn get_asset_model_id(&self) -> &Option<String>

The ID of the asset model to update. This can be either the actual ID in UUID format, or else externalId: followed by the external ID, if it has one. For more information, see Referencing objects with external IDs in the IoT SiteWise User Guide.

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pub fn asset_model_name(self, input: impl Into<String>) -> Self

A unique, friendly name for the asset model.

This field is required.
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pub fn set_asset_model_name(self, input: Option<String>) -> Self

A unique, friendly name for the asset model.

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pub fn get_asset_model_name(&self) -> &Option<String>

A unique, friendly name for the asset model.

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pub fn asset_model_description(self, input: impl Into<String>) -> Self

A description for the asset model.

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pub fn set_asset_model_description(self, input: Option<String>) -> Self

A description for the asset model.

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pub fn get_asset_model_description(&self) -> &Option<String>

A description for the asset model.

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pub fn asset_model_properties(self, input: AssetModelProperty) -> Self

Appends an item to asset_model_properties.

To override the contents of this collection use set_asset_model_properties.

The updated property definitions of the asset model. For more information, see Asset properties in the IoT SiteWise User Guide.

You can specify up to 200 properties per asset model. For more information, see Quotas in the IoT SiteWise User Guide.

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pub fn set_asset_model_properties( self, input: Option<Vec<AssetModelProperty>> ) -> Self

The updated property definitions of the asset model. For more information, see Asset properties in the IoT SiteWise User Guide.

You can specify up to 200 properties per asset model. For more information, see Quotas in the IoT SiteWise User Guide.

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pub fn get_asset_model_properties(&self) -> &Option<Vec<AssetModelProperty>>

The updated property definitions of the asset model. For more information, see Asset properties in the IoT SiteWise User Guide.

You can specify up to 200 properties per asset model. For more information, see Quotas in the IoT SiteWise User Guide.

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pub fn asset_model_hierarchies(self, input: AssetModelHierarchy) -> Self

Appends an item to asset_model_hierarchies.

To override the contents of this collection use set_asset_model_hierarchies.

The updated hierarchy definitions of the asset model. Each hierarchy specifies an asset model whose assets can be children of any other assets created from this asset model. For more information, see Asset hierarchies in the IoT SiteWise User Guide.

You can specify up to 10 hierarchies per asset model. For more information, see Quotas in the IoT SiteWise User Guide.

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pub fn set_asset_model_hierarchies( self, input: Option<Vec<AssetModelHierarchy>> ) -> Self

The updated hierarchy definitions of the asset model. Each hierarchy specifies an asset model whose assets can be children of any other assets created from this asset model. For more information, see Asset hierarchies in the IoT SiteWise User Guide.

You can specify up to 10 hierarchies per asset model. For more information, see Quotas in the IoT SiteWise User Guide.

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pub fn get_asset_model_hierarchies(&self) -> &Option<Vec<AssetModelHierarchy>>

The updated hierarchy definitions of the asset model. Each hierarchy specifies an asset model whose assets can be children of any other assets created from this asset model. For more information, see Asset hierarchies in the IoT SiteWise User Guide.

You can specify up to 10 hierarchies per asset model. For more information, see Quotas in the IoT SiteWise User Guide.

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pub fn asset_model_composite_models( self, input: AssetModelCompositeModel ) -> Self

Appends an item to asset_model_composite_models.

To override the contents of this collection use set_asset_model_composite_models.

The composite models that are part of this asset model. It groups properties (such as attributes, measurements, transforms, and metrics) and child composite models that model parts of your industrial equipment. Each composite model has a type that defines the properties that the composite model supports. Use composite models to define alarms on this asset model.

When creating custom composite models, you need to use CreateAssetModelCompositeModel. For more information, see .

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pub fn set_asset_model_composite_models( self, input: Option<Vec<AssetModelCompositeModel>> ) -> Self

The composite models that are part of this asset model. It groups properties (such as attributes, measurements, transforms, and metrics) and child composite models that model parts of your industrial equipment. Each composite model has a type that defines the properties that the composite model supports. Use composite models to define alarms on this asset model.

When creating custom composite models, you need to use CreateAssetModelCompositeModel. For more information, see .

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pub fn get_asset_model_composite_models( &self ) -> &Option<Vec<AssetModelCompositeModel>>

The composite models that are part of this asset model. It groups properties (such as attributes, measurements, transforms, and metrics) and child composite models that model parts of your industrial equipment. Each composite model has a type that defines the properties that the composite model supports. Use composite models to define alarms on this asset model.

When creating custom composite models, you need to use CreateAssetModelCompositeModel. For more information, see .

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pub fn client_token(self, input: impl Into<String>) -> Self

A unique case-sensitive identifier that you can provide to ensure the idempotency of the request. Don't reuse this client token if a new idempotent request is required.

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pub fn set_client_token(self, input: Option<String>) -> Self

A unique case-sensitive identifier that you can provide to ensure the idempotency of the request. Don't reuse this client token if a new idempotent request is required.

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pub fn get_client_token(&self) -> &Option<String>

A unique case-sensitive identifier that you can provide to ensure the idempotency of the request. Don't reuse this client token if a new idempotent request is required.

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pub fn asset_model_external_id(self, input: impl Into<String>) -> Self

An external ID to assign to the asset model. The asset model must not already have an external ID. The external ID must be unique within your Amazon Web Services account. For more information, see Using external IDs in the IoT SiteWise User Guide.

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pub fn set_asset_model_external_id(self, input: Option<String>) -> Self

An external ID to assign to the asset model. The asset model must not already have an external ID. The external ID must be unique within your Amazon Web Services account. For more information, see Using external IDs in the IoT SiteWise User Guide.

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pub fn get_asset_model_external_id(&self) -> &Option<String>

An external ID to assign to the asset model. The asset model must not already have an external ID. The external ID must be unique within your Amazon Web Services account. For more information, see Using external IDs in the IoT SiteWise User Guide.

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pub fn build(self) -> Result<UpdateAssetModelInput, BuildError>

Consumes the builder and constructs a UpdateAssetModelInput.

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impl UpdateAssetModelInputBuilder

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pub async fn send_with( self, client: &Client ) -> Result<UpdateAssetModelOutput, SdkError<UpdateAssetModelError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

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impl Clone for UpdateAssetModelInputBuilder

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fn clone(&self) -> UpdateAssetModelInputBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateAssetModelInputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UpdateAssetModelInputBuilder

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fn default() -> UpdateAssetModelInputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for UpdateAssetModelInputBuilder

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fn eq(&self, other: &UpdateAssetModelInputBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for UpdateAssetModelInputBuilder

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