#[non_exhaustive]pub struct LineageObject {
pub start_time: Option<DateTime>,
pub namespace_pid: Option<i32>,
pub user_id: Option<i32>,
pub name: Option<String>,
pub pid: Option<i32>,
pub uuid: Option<String>,
pub executable_path: Option<String>,
pub euid: Option<i32>,
pub parent_uuid: Option<String>,
}Expand description
Information about the runtime process details.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.start_time: Option<DateTime>The time when the process started. This is in UTC format.
namespace_pid: Option<i32>The process ID of the child process.
user_id: Option<i32>The user ID of the user that executed the process.
name: Option<String>The name of the process.
pid: Option<i32>The ID of the process.
uuid: Option<String>The unique ID assigned to the process by GuardDuty.
executable_path: Option<String>The absolute path of the process executable file.
euid: Option<i32>The effective user ID that was used to execute the process.
parent_uuid: Option<String>The unique ID of the parent process. This ID is assigned to the parent process by GuardDuty.
Implementations§
Source§impl LineageObject
impl LineageObject
Sourcepub fn start_time(&self) -> Option<&DateTime>
pub fn start_time(&self) -> Option<&DateTime>
The time when the process started. This is in UTC format.
Sourcepub fn namespace_pid(&self) -> Option<i32>
pub fn namespace_pid(&self) -> Option<i32>
The process ID of the child process.
Sourcepub fn executable_path(&self) -> Option<&str>
pub fn executable_path(&self) -> Option<&str>
The absolute path of the process executable file.
Sourcepub fn parent_uuid(&self) -> Option<&str>
pub fn parent_uuid(&self) -> Option<&str>
The unique ID of the parent process. This ID is assigned to the parent process by GuardDuty.
Source§impl LineageObject
impl LineageObject
Sourcepub fn builder() -> LineageObjectBuilder
pub fn builder() -> LineageObjectBuilder
Creates a new builder-style object to manufacture LineageObject.
Trait Implementations§
Source§impl Clone for LineageObject
impl Clone for LineageObject
Source§fn clone(&self) -> LineageObject
fn clone(&self) -> LineageObject
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for LineageObject
impl Debug for LineageObject
Source§impl PartialEq for LineageObject
impl PartialEq for LineageObject
impl StructuralPartialEq for LineageObject
Auto Trait Implementations§
impl Freeze for LineageObject
impl RefUnwindSafe for LineageObject
impl Send for LineageObject
impl Sync for LineageObject
impl Unpin for LineageObject
impl UnwindSafe for LineageObject
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