#[non_exhaustive]pub struct ListRuleNamesByTargetInput { /* private fields */ }Implementations§
source§impl ListRuleNamesByTargetInput
impl ListRuleNamesByTargetInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<ListRuleNamesByTarget, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<ListRuleNamesByTarget, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<ListRuleNamesByTarget>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture ListRuleNamesByTargetInput.
source§impl ListRuleNamesByTargetInput
impl ListRuleNamesByTargetInput
sourcepub fn target_arn(&self) -> Option<&str>
pub fn target_arn(&self) -> Option<&str>
The Amazon Resource Name (ARN) of the target resource.
sourcepub fn event_bus_name(&self) -> Option<&str>
pub fn event_bus_name(&self) -> Option<&str>
The name or ARN of the event bus to list rules for. If you omit this, the default event bus is used.
sourcepub fn next_token(&self) -> Option<&str>
pub fn next_token(&self) -> Option<&str>
The token returned by a previous call to retrieve the next set of results.
Trait Implementations§
source§impl Clone for ListRuleNamesByTargetInput
impl Clone for ListRuleNamesByTargetInput
source§fn clone(&self) -> ListRuleNamesByTargetInput
fn clone(&self) -> ListRuleNamesByTargetInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for ListRuleNamesByTargetInput
impl Debug for ListRuleNamesByTargetInput
source§impl PartialEq<ListRuleNamesByTargetInput> for ListRuleNamesByTargetInput
impl PartialEq<ListRuleNamesByTargetInput> for ListRuleNamesByTargetInput
source§fn eq(&self, other: &ListRuleNamesByTargetInput) -> bool
fn eq(&self, other: &ListRuleNamesByTargetInput) -> bool
This method tests for
self and other values to be equal, and is used
by ==.