#[non_exhaustive]pub struct DescribeTopicsDetectionJobOutputBuilder { /* private fields */ }Expand description
A builder for DescribeTopicsDetectionJobOutput.
Implementations§
Source§impl DescribeTopicsDetectionJobOutputBuilder
impl DescribeTopicsDetectionJobOutputBuilder
Sourcepub fn topics_detection_job_properties(
self,
input: TopicsDetectionJobProperties,
) -> Self
pub fn topics_detection_job_properties( self, input: TopicsDetectionJobProperties, ) -> Self
The list of properties for the requested job.
Sourcepub fn set_topics_detection_job_properties(
self,
input: Option<TopicsDetectionJobProperties>,
) -> Self
pub fn set_topics_detection_job_properties( self, input: Option<TopicsDetectionJobProperties>, ) -> Self
The list of properties for the requested job.
Sourcepub fn get_topics_detection_job_properties(
&self,
) -> &Option<TopicsDetectionJobProperties>
pub fn get_topics_detection_job_properties( &self, ) -> &Option<TopicsDetectionJobProperties>
The list of properties for the requested job.
Sourcepub fn build(self) -> DescribeTopicsDetectionJobOutput
pub fn build(self) -> DescribeTopicsDetectionJobOutput
Consumes the builder and constructs a DescribeTopicsDetectionJobOutput.
Trait Implementations§
Source§impl Clone for DescribeTopicsDetectionJobOutputBuilder
impl Clone for DescribeTopicsDetectionJobOutputBuilder
Source§fn clone(&self) -> DescribeTopicsDetectionJobOutputBuilder
fn clone(&self) -> DescribeTopicsDetectionJobOutputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for DescribeTopicsDetectionJobOutputBuilder
impl Default for DescribeTopicsDetectionJobOutputBuilder
Source§fn default() -> DescribeTopicsDetectionJobOutputBuilder
fn default() -> DescribeTopicsDetectionJobOutputBuilder
Source§impl PartialEq for DescribeTopicsDetectionJobOutputBuilder
impl PartialEq for DescribeTopicsDetectionJobOutputBuilder
Source§fn eq(&self, other: &DescribeTopicsDetectionJobOutputBuilder) -> bool
fn eq(&self, other: &DescribeTopicsDetectionJobOutputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for DescribeTopicsDetectionJobOutputBuilder
Auto Trait Implementations§
impl Freeze for DescribeTopicsDetectionJobOutputBuilder
impl RefUnwindSafe for DescribeTopicsDetectionJobOutputBuilder
impl Send for DescribeTopicsDetectionJobOutputBuilder
impl Sync for DescribeTopicsDetectionJobOutputBuilder
impl Unpin for DescribeTopicsDetectionJobOutputBuilder
impl UnwindSafe for DescribeTopicsDetectionJobOutputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit)Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightBlack.
§Example
println!("{}", value.bright_black());Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightGreen.
§Example
println!("{}", value.bright_green());Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightYellow.
§Example
println!("{}", value.bright_yellow());Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightMagenta.
§Example
println!("{}", value.bright_magenta());Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightWhite.
§Example
println!("{}", value.bright_white());Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightBlack.
§Example
println!("{}", value.on_bright_black());Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightGreen.
§Example
println!("{}", value.on_bright_green());Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightYellow.
§Example
println!("{}", value.on_bright_yellow());Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightBlue.
§Example
println!("{}", value.on_bright_blue());Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightMagenta.
§Example
println!("{}", value.on_bright_magenta());Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightCyan.
§Example
println!("{}", value.on_bright_cyan());Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightWhite.
§Example
println!("{}", value.on_bright_white());Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self with the
attr()
set to
Attribute::Underline.
§Example
println!("{}", value.underline());Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self with the
attr()
set to
Attribute::RapidBlink.
§Example
println!("{}", value.rapid_blink());Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);