#[non_exhaustive]pub struct BatchReadInputBuilder { /* private fields */ }Expand description
A builder for BatchReadInput.
Implementations§
Source§impl BatchReadInputBuilder
impl BatchReadInputBuilder
Sourcepub fn directory_arn(self, input: impl Into<String>) -> Self
pub fn directory_arn(self, input: impl Into<String>) -> Self
The Amazon Resource Name (ARN) that is associated with the Directory. For more information, see arns.
Sourcepub fn set_directory_arn(self, input: Option<String>) -> Self
pub fn set_directory_arn(self, input: Option<String>) -> Self
The Amazon Resource Name (ARN) that is associated with the Directory. For more information, see arns.
Sourcepub fn get_directory_arn(&self) -> &Option<String>
pub fn get_directory_arn(&self) -> &Option<String>
The Amazon Resource Name (ARN) that is associated with the Directory. For more information, see arns.
Sourcepub fn operations(self, input: BatchReadOperation) -> Self
pub fn operations(self, input: BatchReadOperation) -> Self
Appends an item to operations.
To override the contents of this collection use set_operations.
A list of operations that are part of the batch.
Sourcepub fn set_operations(self, input: Option<Vec<BatchReadOperation>>) -> Self
pub fn set_operations(self, input: Option<Vec<BatchReadOperation>>) -> Self
A list of operations that are part of the batch.
Sourcepub fn get_operations(&self) -> &Option<Vec<BatchReadOperation>>
pub fn get_operations(&self) -> &Option<Vec<BatchReadOperation>>
A list of operations that are part of the batch.
Sourcepub fn consistency_level(self, input: ConsistencyLevel) -> Self
pub fn consistency_level(self, input: ConsistencyLevel) -> Self
Represents the manner and timing in which the successful write or update of an object is reflected in a subsequent read operation of that same object.
Sourcepub fn set_consistency_level(self, input: Option<ConsistencyLevel>) -> Self
pub fn set_consistency_level(self, input: Option<ConsistencyLevel>) -> Self
Represents the manner and timing in which the successful write or update of an object is reflected in a subsequent read operation of that same object.
Sourcepub fn get_consistency_level(&self) -> &Option<ConsistencyLevel>
pub fn get_consistency_level(&self) -> &Option<ConsistencyLevel>
Represents the manner and timing in which the successful write or update of an object is reflected in a subsequent read operation of that same object.
Sourcepub fn build(self) -> Result<BatchReadInput, BuildError>
pub fn build(self) -> Result<BatchReadInput, BuildError>
Consumes the builder and constructs a BatchReadInput.
Source§impl BatchReadInputBuilder
impl BatchReadInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<BatchReadOutput, SdkError<BatchReadError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<BatchReadOutput, SdkError<BatchReadError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for BatchReadInputBuilder
impl Clone for BatchReadInputBuilder
Source§fn clone(&self) -> BatchReadInputBuilder
fn clone(&self) -> BatchReadInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for BatchReadInputBuilder
impl Debug for BatchReadInputBuilder
Source§impl Default for BatchReadInputBuilder
impl Default for BatchReadInputBuilder
Source§fn default() -> BatchReadInputBuilder
fn default() -> BatchReadInputBuilder
Source§impl PartialEq for BatchReadInputBuilder
impl PartialEq for BatchReadInputBuilder
impl StructuralPartialEq for BatchReadInputBuilder
Auto Trait Implementations§
impl Freeze for BatchReadInputBuilder
impl RefUnwindSafe for BatchReadInputBuilder
impl Send for BatchReadInputBuilder
impl Sync for BatchReadInputBuilder
impl Unpin for BatchReadInputBuilder
impl UnwindSafe for BatchReadInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);