CreateConfiguredAudienceModelInput

Struct CreateConfiguredAudienceModelInput 

Source
#[non_exhaustive]
pub struct CreateConfiguredAudienceModelInput { pub name: Option<String>, pub audience_model_arn: Option<String>, pub output_config: Option<ConfiguredAudienceModelOutputConfig>, pub description: Option<String>, pub shared_audience_metrics: Option<Vec<SharedAudienceMetrics>>, pub min_matching_seed_size: Option<i32>, pub audience_size_config: Option<AudienceSizeConfig>, pub tags: Option<HashMap<String, String>>, pub child_resource_tag_on_create_policy: Option<TagOnCreatePolicy>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§name: Option<String>

The name of the configured audience model.

§audience_model_arn: Option<String>

The Amazon Resource Name (ARN) of the audience model to use for the configured audience model.

§output_config: Option<ConfiguredAudienceModelOutputConfig>

Configure the Amazon S3 location and IAM Role for audiences created using this configured audience model. Each audience will have a unique location. The IAM Role must have s3:PutObject permission on the destination Amazon S3 location. If the destination is protected with Amazon S3 KMS-SSE, then the Role must also have the required KMS permissions.

§description: Option<String>

The description of the configured audience model.

§shared_audience_metrics: Option<Vec<SharedAudienceMetrics>>

Whether audience metrics are shared.

§min_matching_seed_size: Option<i32>

The minimum number of users from the seed audience that must match with users in the training data of the audience model. The default value is 500.

§audience_size_config: Option<AudienceSizeConfig>

Configure the list of output sizes of audiences that can be created using this configured audience model. A request to StartAudienceGenerationJob that uses this configured audience model must have an audienceSize selected from this list. You can use the ABSOLUTE AudienceSize to configure out audience sizes using the count of identifiers in the output. You can use the Percentage AudienceSize to configure sizes in the range 1-100 percent.

§tags: Option<HashMap<String, String>>

The optional metadata that you apply to the resource to help you categorize and organize them. Each tag consists of a key and an optional value, both of which you define.

The following basic restrictions apply to tags:

  • Maximum number of tags per resource - 50.

  • For each resource, each tag key must be unique, and each tag key can have only one value.

  • Maximum key length - 128 Unicode characters in UTF-8.

  • Maximum value length - 256 Unicode characters in UTF-8.

  • If your tagging schema is used across multiple services and resources, remember that other services may have restrictions on allowed characters. Generally allowed characters are: letters, numbers, and spaces representable in UTF-8, and the following characters: + - = . _ : / @.

  • Tag keys and values are case sensitive.

  • Do not use aws:, AWS:, or any upper or lowercase combination of such as a prefix for keys as it is reserved for AWS use. You cannot edit or delete tag keys with this prefix. Values can have this prefix. If a tag value has aws as its prefix but the key does not, then Clean Rooms ML considers it to be a user tag and will count against the limit of 50 tags. Tags with only the key prefix of aws do not count against your tags per resource limit.

§child_resource_tag_on_create_policy: Option<TagOnCreatePolicy>

Configure how the service tags audience generation jobs created using this configured audience model. If you specify NONE, the tags from the StartAudienceGenerationJob request determine the tags of the audience generation job. If you specify FROM_PARENT_RESOURCE, the audience generation job inherits the tags from the configured audience model, by default. Tags in the StartAudienceGenerationJob will override the default.

When the client is in a different account than the configured audience model, the tags from the client are never applied to a resource in the caller's account.

Implementations§

Source§

impl CreateConfiguredAudienceModelInput

Source

pub fn name(&self) -> Option<&str>

The name of the configured audience model.

Source

pub fn audience_model_arn(&self) -> Option<&str>

The Amazon Resource Name (ARN) of the audience model to use for the configured audience model.

Source

pub fn output_config(&self) -> Option<&ConfiguredAudienceModelOutputConfig>

Configure the Amazon S3 location and IAM Role for audiences created using this configured audience model. Each audience will have a unique location. The IAM Role must have s3:PutObject permission on the destination Amazon S3 location. If the destination is protected with Amazon S3 KMS-SSE, then the Role must also have the required KMS permissions.

Source

pub fn description(&self) -> Option<&str>

The description of the configured audience model.

Source

pub fn shared_audience_metrics(&self) -> &[SharedAudienceMetrics]

Whether audience metrics are shared.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .shared_audience_metrics.is_none().

Source

pub fn min_matching_seed_size(&self) -> Option<i32>

The minimum number of users from the seed audience that must match with users in the training data of the audience model. The default value is 500.

Source

pub fn audience_size_config(&self) -> Option<&AudienceSizeConfig>

Configure the list of output sizes of audiences that can be created using this configured audience model. A request to StartAudienceGenerationJob that uses this configured audience model must have an audienceSize selected from this list. You can use the ABSOLUTE AudienceSize to configure out audience sizes using the count of identifiers in the output. You can use the Percentage AudienceSize to configure sizes in the range 1-100 percent.

Source

pub fn tags(&self) -> Option<&HashMap<String, String>>

The optional metadata that you apply to the resource to help you categorize and organize them. Each tag consists of a key and an optional value, both of which you define.

The following basic restrictions apply to tags:

  • Maximum number of tags per resource - 50.

  • For each resource, each tag key must be unique, and each tag key can have only one value.

  • Maximum key length - 128 Unicode characters in UTF-8.

  • Maximum value length - 256 Unicode characters in UTF-8.

  • If your tagging schema is used across multiple services and resources, remember that other services may have restrictions on allowed characters. Generally allowed characters are: letters, numbers, and spaces representable in UTF-8, and the following characters: + - = . _ : / @.

  • Tag keys and values are case sensitive.

  • Do not use aws:, AWS:, or any upper or lowercase combination of such as a prefix for keys as it is reserved for AWS use. You cannot edit or delete tag keys with this prefix. Values can have this prefix. If a tag value has aws as its prefix but the key does not, then Clean Rooms ML considers it to be a user tag and will count against the limit of 50 tags. Tags with only the key prefix of aws do not count against your tags per resource limit.

Source

pub fn child_resource_tag_on_create_policy(&self) -> Option<&TagOnCreatePolicy>

Configure how the service tags audience generation jobs created using this configured audience model. If you specify NONE, the tags from the StartAudienceGenerationJob request determine the tags of the audience generation job. If you specify FROM_PARENT_RESOURCE, the audience generation job inherits the tags from the configured audience model, by default. Tags in the StartAudienceGenerationJob will override the default.

When the client is in a different account than the configured audience model, the tags from the client are never applied to a resource in the caller's account.

Source§

impl CreateConfiguredAudienceModelInput

Source

pub fn builder() -> CreateConfiguredAudienceModelInputBuilder

Creates a new builder-style object to manufacture CreateConfiguredAudienceModelInput.

Trait Implementations§

Source§

impl Clone for CreateConfiguredAudienceModelInput

Source§

fn clone(&self) -> CreateConfiguredAudienceModelInput

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for CreateConfiguredAudienceModelInput

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for CreateConfiguredAudienceModelInput

Source§

fn eq(&self, other: &CreateConfiguredAudienceModelInput) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for CreateConfiguredAudienceModelInput

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more