pub struct UpdatePlayerSessionCreationPolicy {
pub gameSessionId: String,
pub newPlayerSessionCreationPolicy: String,
pub unknown_fields: UnknownFields,
pub cached_size: CachedSize,
}Fields§
§gameSessionId: String§newPlayerSessionCreationPolicy: String§unknown_fields: UnknownFields§cached_size: CachedSizeImplementations§
Source§impl UpdatePlayerSessionCreationPolicy
impl UpdatePlayerSessionCreationPolicy
pub fn new() -> UpdatePlayerSessionCreationPolicy
pub fn get_gameSessionId(&self) -> &str
pub fn clear_gameSessionId(&mut self)
pub fn set_gameSessionId(&mut self, v: String)
pub fn mut_gameSessionId(&mut self) -> &mut String
pub fn take_gameSessionId(&mut self) -> String
pub fn get_newPlayerSessionCreationPolicy(&self) -> &str
pub fn clear_newPlayerSessionCreationPolicy(&mut self)
pub fn set_newPlayerSessionCreationPolicy(&mut self, v: String)
pub fn mut_newPlayerSessionCreationPolicy(&mut self) -> &mut String
pub fn take_newPlayerSessionCreationPolicy(&mut self) -> String
Trait Implementations§
Source§impl Clone for UpdatePlayerSessionCreationPolicy
impl Clone for UpdatePlayerSessionCreationPolicy
Source§fn clone(&self) -> UpdatePlayerSessionCreationPolicy
fn clone(&self) -> UpdatePlayerSessionCreationPolicy
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Default for &'a UpdatePlayerSessionCreationPolicy
impl<'a> Default for &'a UpdatePlayerSessionCreationPolicy
Source§fn default() -> &'a UpdatePlayerSessionCreationPolicy
fn default() -> &'a UpdatePlayerSessionCreationPolicy
Returns the “default value” for a type. Read more
Source§impl Default for UpdatePlayerSessionCreationPolicy
impl Default for UpdatePlayerSessionCreationPolicy
Source§fn default() -> UpdatePlayerSessionCreationPolicy
fn default() -> UpdatePlayerSessionCreationPolicy
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for UpdatePlayerSessionCreationPolicy
impl<'de> Deserialize<'de> for UpdatePlayerSessionCreationPolicy
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Message for UpdatePlayerSessionCreationPolicy
impl Message for UpdatePlayerSessionCreationPolicy
Source§fn is_initialized(&self) -> bool
fn is_initialized(&self) -> bool
True iff all required fields are initialized.
Always returns
true for protobuf 3.Source§fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
Update this message object with fields read from given stream.
Source§fn compute_size(&self) -> u32
fn compute_size(&self) -> u32
Compute and cache size of this message and all nested messages
Source§fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream<'_>,
) -> ProtobufResult<()>
fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_>, ) -> ProtobufResult<()>
Write message to the stream. Read more
Source§fn get_cached_size(&self) -> u32
fn get_cached_size(&self) -> u32
Get size previously computed by
compute_size.Source§fn get_unknown_fields(&self) -> &UnknownFields
fn get_unknown_fields(&self) -> &UnknownFields
Get a reference to unknown fields.
Source§fn mut_unknown_fields(&mut self) -> &mut UnknownFields
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
Get a mutable reference to unknown fields.
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
View self as mutable
Any.Source§fn descriptor(&self) -> &'static MessageDescriptor
fn descriptor(&self) -> &'static MessageDescriptor
Message descriptor for this message, used for reflection.
Source§fn new() -> UpdatePlayerSessionCreationPolicy
fn new() -> UpdatePlayerSessionCreationPolicy
Create an empty message object. Read more
Source§fn descriptor_static() -> &'static MessageDescriptor
fn descriptor_static() -> &'static MessageDescriptor
Get message descriptor for message type. Read more
Source§fn default_instance() -> &'static UpdatePlayerSessionCreationPolicy
fn default_instance() -> &'static UpdatePlayerSessionCreationPolicy
Return a pointer to default immutable message with static lifetime. Read more
Source§fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from stream.
Source§fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
Write the message to the stream. Read more
Source§fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream<'_>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_>, ) -> Result<(), ProtobufError>
Write the message to the stream prepending the message with message length
encoded as varint.
Source§fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec( &self, vec: &mut Vec<u8>, ) -> Result<(), ProtobufError>
Write the message to the vec, prepend the message with message length
encoded as varint.
Source§fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
Update this message object with fields read from given stream.
Source§fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from reader.
Parse stops on EOF or when error encountered.
Source§fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from byte array.
Source§fn check_initialized(&self) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>
Check if all required fields of this object are initialized.
Source§fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
Write the message to the writer.
Source§fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
Write the message to bytes vec.
Source§fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to bytes vec.
Source§fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_writer( &self, w: &mut dyn Write, ) -> Result<(), ProtobufError>
Write the message to the writer, prepend the message with message length
encoded as varint.
Source§fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to the bytes vec, prepend the message with message length
encoded as varint.
Source§impl PartialEq for UpdatePlayerSessionCreationPolicy
impl PartialEq for UpdatePlayerSessionCreationPolicy
Source§fn eq(&self, other: &UpdatePlayerSessionCreationPolicy) -> bool
fn eq(&self, other: &UpdatePlayerSessionCreationPolicy) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl ProtobufValue for UpdatePlayerSessionCreationPolicy
impl ProtobufValue for UpdatePlayerSessionCreationPolicy
Source§fn as_ref(&self) -> ReflectValueRef<'_>
fn as_ref(&self) -> ReflectValueRef<'_>
As ref
Source§fn is_non_zero(&self) -> bool
fn is_non_zero(&self) -> bool
Is value non-zero?
Source§fn as_ref_copy(&self) -> ReflectValueRef<'static>
fn as_ref_copy(&self) -> ReflectValueRef<'static>
impl StructuralPartialEq for UpdatePlayerSessionCreationPolicy
Auto Trait Implementations§
impl !Freeze for UpdatePlayerSessionCreationPolicy
impl RefUnwindSafe for UpdatePlayerSessionCreationPolicy
impl Send for UpdatePlayerSessionCreationPolicy
impl Sync for UpdatePlayerSessionCreationPolicy
impl Unpin for UpdatePlayerSessionCreationPolicy
impl UnwindSafe for UpdatePlayerSessionCreationPolicy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more