TextEncoding

Enum TextEncoding 

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pub enum TextEncoding {
    UnicodeCodePoint,
    Utf8CodeUnit,
    Utf16CodeUnit,
    GraphemeCluster,
}
Expand description

How the indexes into a string are counted

Variants§

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UnicodeCodePoint

Each unicode code point counts as one unit

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Utf8CodeUnit

Each UTF-8 code unit counts as one unit (i.e. each byte in the utf-8 encoding of the string counts as one unit)

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Utf16CodeUnit

Each utf-16 code unit counts as one unit, (i.e. each byte in the utf-16 encoding of the string counts as one unit)

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GraphemeCluster

Each grapheme cluster counts as one unit

Implementations§

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impl TextEncoding

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pub fn platform_default() -> Self

Return the default text encoding for the platform you are building for.

This is set to

  • UTF-8 code units if the utf8-indexing feature is enabled.
  • UTF-16 code units if the utf16-indexing feature is enabled (as it is in the automerge-wasm build)
  • Unicode code points if neither feature is enabled.

Trait Implementations§

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impl Clone for TextEncoding

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fn clone(&self) -> TextEncoding

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextEncoding

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for TextEncoding

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fn eq(&self, other: &TextEncoding) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for TextEncoding

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impl Eq for TextEncoding

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impl StructuralPartialEq for TextEncoding

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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