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pub mod consts; pub mod geometry; pub type Vector3 = na::Vec3<f64>; pub type UnitVector3<S> = na::Unit<na::Matrix<f64, na::U3, na::U1, S>>; pub type Vector4 = na::Vec4<f64>; pub type Quaternion = na::Quaternion<f64>; pub type UnitQuaternion = na::UnitQuaternion<f64>; pub type Matrix4x4 = na::Matrix4<f64>; pub use geometry::Geometry; pub fn is_missing_transducer(x: usize, y: usize) -> bool { y == 1 && (x == 1 || x == 2 || x == 16) } fn convert_to_vec3(v: Vector4) -> Vector3 { Vector3::new(v.x, v.y, v.z) }