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Sequence

Struct Sequence 

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pub struct Sequence<T>
where T: Animatable,
{ /* private fields */ }
Expand description

Runs child animations one after another.

§Examples

use aura_anim_core::{
    Animation, Sequence, Tween,
    timing::{Duration, Timing},
};

let mut sequence = Sequence::new(0.0_f32)
    .then(Tween::between(0.0, 1.0, Timing::new(100.0)))
    .then(Tween::between(1.0, 2.0, Timing::new(100.0)));

sequence.tick(Duration::from_millis(150.0));
assert_eq!(*sequence.value(), 1.5);

Implementations§

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impl<T> Sequence<T>
where T: Animatable,

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pub fn new(initial: T) -> Sequence<T>

Creates an empty sequence with an initial output value.

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pub fn then(self, animation: impl Animation<T>) -> Sequence<T>

Appends an animation and returns the updated sequence.

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pub fn push(&mut self, animation: impl Animation<T>)

Appends an animation to the sequence.

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pub fn len(&self) -> usize

Returns the number of child animations.

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pub fn is_empty(&self) -> bool

Returns whether the sequence contains no child animations.

Trait Implementations§

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impl<T> Animation<T> for Sequence<T>
where T: Animatable,

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fn value(&self) -> &T

Returns the animation’s current value.
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fn state(&self) -> AnimationState

Returns the animation’s lifecycle state.
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fn duration(&self) -> Option<Duration>

Returns the total duration when it is finite and known.
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fn tick(&mut self, delta: Duration)

Advances the animation by delta.
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fn advance(&mut self, delta: Duration) -> Duration

Advances the animation and returns any unconsumed duration.
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fn pause(&mut self)

Pauses a running animation.
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fn resume(&mut self)

Resumes a paused animation.
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fn cancel(&mut self)

Cancels the animation.
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fn seek(&mut self, progress: f32)

Seeks to normalized progress within the animation.
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fn finish(&mut self)

Moves the animation to its completed state.
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fn retarget(&mut self, _target: &T) -> bool

Attempts to continue the animation toward a new target. Read more
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fn is_active(&self) -> bool

Returns whether the animation is currently running.

Auto Trait Implementations§

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impl<T> !RefUnwindSafe for Sequence<T>

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impl<T> !Send for Sequence<T>

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impl<T> !Sync for Sequence<T>

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impl<T> !UnwindSafe for Sequence<T>

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impl<T> Freeze for Sequence<T>
where T: Freeze,

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impl<T> Unpin for Sequence<T>
where T: Unpin,

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impl<T> UnsafeUnpin for Sequence<T>
where T: UnsafeUnpin,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<State, Message> IntoBoot<State, Message> for State

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fn into_boot(self) -> (State, Task<Message>)

Turns some type into the initial state of some Application.
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impl<T> MaybeClone for T

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impl<T> MaybeDebug for T

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more