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Motion

Struct Motion 

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pub struct Motion<T> { /* private fields */ }
Expand description

A typed handle to an animation stored in a MotionRuntime.

Handles become invalid after their animation is removed.

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impl<T> Motion<T>
where T: Animatable,

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pub fn transition_to(self, target: T, runtime: &mut MotionRuntime) -> bool

Transitions this motion toward target.

Returns false when the handle is no longer valid.

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pub fn play( self, animation: impl Animation<T>, runtime: &mut MotionRuntime, ) -> bool

Replaces this motion’s current animation.

Returns false when the handle is no longer valid.

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pub fn value(self, runtime: &MotionRuntime) -> T

Clones and returns the current value.

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Panics when the handle is no longer valid.

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pub fn value_ref(self, runtime: &MotionRuntime) -> &T

Borrows the current value.

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Panics when the handle is no longer valid.

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pub fn try_value(self, runtime: &MotionRuntime) -> Option<&T>

Borrows the current value when the handle is valid.

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pub fn state(self, runtime: &MotionRuntime) -> Option<AnimationState>

Returns the current state when the handle is valid.

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pub fn is_active(self, runtime: &MotionRuntime) -> bool

Returns whether the motion is active.

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pub fn is_completed(self, runtime: &MotionRuntime) -> bool

Returns whether the motion completed.

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pub fn pause(self, runtime: &mut MotionRuntime) -> bool

Pauses the motion if the handle is valid.

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pub fn resume(self, runtime: &mut MotionRuntime) -> bool

Resumes the motion if the handle is valid.

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pub fn cancel(self, runtime: &mut MotionRuntime) -> bool

Cancels the motion if the handle is valid.

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pub fn seek(self, progress: f32, runtime: &mut MotionRuntime) -> bool

Seeks the motion to normalized progress if the handle is valid.

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pub fn finish(self, runtime: &mut MotionRuntime) -> bool

Moves the motion to completion if the handle is valid.

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pub fn remove(self, runtime: &mut MotionRuntime) -> bool

Removes the motion from the runtime.

Trait Implementations§

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impl<T> Clone for Motion<T>

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fn clone(&self) -> Motion<T>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T> Copy for Motion<T>

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impl<T> Debug for Motion<T>
where T: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<T> Eq for Motion<T>
where T: Eq,

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impl<T> Hash for Motion<T>
where T: Hash,

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T> PartialEq for Motion<T>
where T: PartialEq,

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fn eq(&self, other: &Motion<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> StructuralPartialEq for Motion<T>

Auto Trait Implementations§

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impl<T> Freeze for Motion<T>

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impl<T> RefUnwindSafe for Motion<T>

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impl<T> Send for Motion<T>

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impl<T> Sync for Motion<T>

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impl<T> Unpin for Motion<T>

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impl<T> UnsafeUnpin for Motion<T>

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impl<T> UnwindSafe for Motion<T>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<State, Message> IntoBoot<State, Message> for State

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fn into_boot(self) -> (State, Task<Message>)

Turns some type into the initial state of some Application.
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impl<T> MaybeClone for T

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impl<T> MaybeDebug for T

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impl<T> MaybeSend for T
where T: Send,

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where T: Sync,

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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