pub struct Spring<T>where
T: Animatable,{ /* private fields */ }Expand description
An animation driven by a damped spring simulation.
Implementations§
Source§impl<T> Spring<T>where
T: Animatable,
impl<T> Spring<T>where
T: Animatable,
Trait Implementations§
Source§impl<T> Animation<T> for Spring<T>where
T: Animatable,
impl<T> Animation<T> for Spring<T>where
T: Animatable,
Source§fn state(&self) -> AnimationState
fn state(&self) -> AnimationState
Returns the animation’s lifecycle state.
Source§fn retarget(&mut self, target: &T) -> bool
fn retarget(&mut self, target: &T) -> bool
Attempts to continue the animation toward a new target. Read more
Source§fn duration(&self) -> Option<Duration>
fn duration(&self) -> Option<Duration>
Returns the total duration when it is finite and known.
Auto Trait Implementations§
impl<T> Freeze for Spring<T>where
T: Freeze,
impl<T> RefUnwindSafe for Spring<T>where
T: RefUnwindSafe,
impl<T> Send for Spring<T>where
T: Send,
impl<T> Sync for Spring<T>where
T: Sync,
impl<T> Unpin for Spring<T>where
T: Unpin,
impl<T> UnsafeUnpin for Spring<T>where
T: UnsafeUnpin,
impl<T> UnwindSafe for Spring<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Turns some type into the initial state of some
Application.