Crate audio_processor_traits
source · [−]Expand description
Provides abstractions for implementing:
- Audio processing nodes
- MIDI processing nodes
- Audio buffers
An audio processor implemented with these traits may work with multiple sample types, audio buffer types and audio processing back-ends.
Start looking at AudioProcessor, then have a look at AudioBuffer and MidiEventHandler.
Running the audio processors as CLIs, GUIs, VSTs or CPAL threads
See [audio_processor_standalone]
Running a graph of audio processors
See [audio_processor_graph]
AudioProcessor implementations
Re-exports
pub use num;pub use audio_buffer::AudioBuffer;pub use audio_buffer::InterleavedAudioBuffer;pub use audio_buffer::OwnedAudioBuffer;pub use audio_buffer::VecAudioBuffer;pub use midi::MidiEventHandler;pub use midi::MidiMessageLike;pub use midi::NoopMidiEventHandler;pub use simple_processor::BufferProcessor;pub use simple_processor::SimpleAudioProcessor;Modules
Atomic F32 implementation with
num trait implementationsProvides an abstraction for audio buffers that works for [
cpal] and vst layoutsParameters for
AudioProcessor
Provides a basic mechanism for defining float parameters and modifying them
through introspection at runtime.Simpler audio processor trait, ingesting sample by sample
Provides what is in some cases a simpler form of expressing signal processing.
Structs
Simple atomic floating point variable with relaxed ordering.
Simple atomic floating point variable with relaxed ordering.
Options provided to the audio-processor before calling
process.An audio-processor which doesn’t do any work.
An audio-processor which mutes all channels.
Traits
Represents an audio processing node.
Generic trait for floating point numbers
Auto-implemented object version of the audio-processor trait.
Auto-implemented object version of the audio-processor trait.
Defines an additive identity element for
Self.