Constant audio_device_windows_sys::Windows::Win32::Audio::DSFX_I3DL2REVERB_DENSITY_MAX [−][src]
pub const DSFX_I3DL2REVERB_DENSITY_MAX: f32 = 100f32;
pub const DSFX_I3DL2REVERB_DENSITY_MAX: f32 = 100f32;