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#[doc = "Reader of register WINCTRL"] pub type R = crate::R<u8, super::WINCTRL>; #[doc = "Writer for register WINCTRL"] pub type W = crate::W<u8, super::WINCTRL>; #[doc = "Register WINCTRL `reset()`'s with value 0"] impl crate::ResetValue for super::WINCTRL { type Type = u8; #[inline(always)] fn reset_value() -> Self::Type { 0 } } #[doc = "Window Monitor Mode\n\nValue on reset: 0"] #[derive(Clone, Copy, Debug, PartialEq)] pub enum WINMODE_A { #[doc = "0: No window mode (default)"] DISABLE, #[doc = "1: Mode 1: RESULT > WINLT"] MODE1, #[doc = "2: Mode 2: RESULT < WINUT"] MODE2, #[doc = "3: Mode 3: WINLT < RESULT < WINUT"] MODE3, #[doc = "4: Mode 4: !(WINLT < RESULT < WINUT)"] MODE4, } impl From<WINMODE_A> for u8 { #[inline(always)] fn from(variant: WINMODE_A) -> Self { match variant { WINMODE_A::DISABLE => 0, WINMODE_A::MODE1 => 1, WINMODE_A::MODE2 => 2, WINMODE_A::MODE3 => 3, WINMODE_A::MODE4 => 4, } } } #[doc = "Reader of field `WINMODE`"] pub type WINMODE_R = crate::R<u8, WINMODE_A>; impl WINMODE_R { #[doc = r"Get enumerated values variant"] #[inline(always)] pub fn variant(&self) -> crate::Variant<u8, WINMODE_A> { use crate::Variant::*; match self.bits { 0 => Val(WINMODE_A::DISABLE), 1 => Val(WINMODE_A::MODE1), 2 => Val(WINMODE_A::MODE2), 3 => Val(WINMODE_A::MODE3), 4 => Val(WINMODE_A::MODE4), i => Res(i), } } #[doc = "Checks if the value of the field is `DISABLE`"] #[inline(always)] pub fn is_disable(&self) -> bool { *self == WINMODE_A::DISABLE } #[doc = "Checks if the value of the field is `MODE1`"] #[inline(always)] pub fn is_mode1(&self) -> bool { *self == WINMODE_A::MODE1 } #[doc = "Checks if the value of the field is `MODE2`"] #[inline(always)] pub fn is_mode2(&self) -> bool { *self == WINMODE_A::MODE2 } #[doc = "Checks if the value of the field is `MODE3`"] #[inline(always)] pub fn is_mode3(&self) -> bool { *self == WINMODE_A::MODE3 } #[doc = "Checks if the value of the field is `MODE4`"] #[inline(always)] pub fn is_mode4(&self) -> bool { *self == WINMODE_A::MODE4 } } #[doc = "Write proxy for field `WINMODE`"] pub struct WINMODE_W<'a> { w: &'a mut W, } impl<'a> WINMODE_W<'a> { #[doc = r"Writes `variant` to the field"] #[inline(always)] pub fn variant(self, variant: WINMODE_A) -> &'a mut W { unsafe { self.bits(variant.into()) } } #[doc = "No window mode (default)"] #[inline(always)] pub fn disable(self) -> &'a mut W { self.variant(WINMODE_A::DISABLE) } #[doc = "Mode 1: RESULT > WINLT"] #[inline(always)] pub fn mode1(self) -> &'a mut W { self.variant(WINMODE_A::MODE1) } #[doc = "Mode 2: RESULT < WINUT"] #[inline(always)] pub fn mode2(self) -> &'a mut W { self.variant(WINMODE_A::MODE2) } #[doc = "Mode 3: WINLT < RESULT < WINUT"] #[inline(always)] pub fn mode3(self) -> &'a mut W { self.variant(WINMODE_A::MODE3) } #[doc = "Mode 4: !(WINLT < RESULT < WINUT)"] #[inline(always)] pub fn mode4(self) -> &'a mut W { self.variant(WINMODE_A::MODE4) } #[doc = r"Writes raw bits to the field"] #[inline(always)] pub unsafe fn bits(self, value: u8) -> &'a mut W { self.w.bits = (self.w.bits & !0x07) | ((value as u8) & 0x07); self.w } } impl R { #[doc = "Bits 0:2 - Window Monitor Mode"] #[inline(always)] pub fn winmode(&self) -> WINMODE_R { WINMODE_R::new((self.bits & 0x07) as u8) } } impl W { #[doc = "Bits 0:2 - Window Monitor Mode"] #[inline(always)] pub fn winmode(&mut self) -> WINMODE_W { WINMODE_W { w: self } } }