Module assimp::math
[−]
[src]
The math
module contains definitions of primitive math types.
Not really anything useful here. Conversion traits are implemented on each type to convert
into/from the much more useful cgmath
types.
e.g. Matrix3x3
converts to/from cgmath::Matrix3<f32>
.
Reexports
pub use self::color3::Color3D; |
pub use self::color4::Color4D; |
pub use self::matrix3::Matrix3x3; |
pub use self::matrix4::Matrix4x4; |
pub use self::quaternion::Quaternion; |
pub use self::vector2::Vector2D; |
pub use self::vector3::Vector3D; |
Modules
color3 | |
color4 | |
matrix3 | |
matrix4 | |
quaternion | |
vector2 | |
vector3 |