Struct assimp::NodeAnim
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pub struct NodeAnim<'a>(_);
NodeAnim type (not yet implemented)
Methods
impl<'a> NodeAnim<'a>
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fn get_position_key(&self, id: usize) -> Option<VectorKey>
fn get_rotation_key(&self, id: usize) -> Option<QuatKey>
fn get_scaling_key(&self, id: usize) -> Option<VectorKey>
Trait Implementations
impl<'a> Deref for NodeAnim<'a>
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type Target = AiNodeAnim
The resulting type after dereferencing
fn deref<'b>(&'b self) -> &'b AiNodeAnim
The method called to dereference a value