Struct assimp_sys::AiTexture
[−]
[src]
#[repr(C)]pub struct AiTexture { pub width: c_uint, pub height: c_uint, pub format_hint: [c_char; 4], pub data: *mut AiTexel, }
Fields
width: c_uint
height: c_uint
format_hint: [c_char; 4]
data: *mut AiTexel