[][src]Struct assembly::luz::paths::core::PathDataProperty

pub struct PathDataProperty {
    pub value_1: u32,
    pub price: u32,
    pub rental_time: u32,
    pub associated_map: WorldID,
    pub value_2: u32,
    pub display_name: String,
    pub display_description: String,
    pub value_3: u32,
    pub clone_limit: u32,
    pub reputation_multiplier: f32,
    pub rental_time_unit: PropertyRentalTimeUnit,
    pub achievement_required: PropertyAchievementRequired,
    pub player_zone_coordinate: Vector3f,
    pub max_build_height: f32,
}

General data for a property (border) path

Fields

value_1: u32

Unknown value

price: u32

Rental price

rental_time: u32

Rental time

associated_map: WorldID

World that this property is attached to

value_2: u32

Unknown value

display_name: String

Display name of the property

display_description: String

Display description

value_3: u32

Unknown value

clone_limit: u32

Limit to the number of clones in one instance

reputation_multiplier: f32

Multiplier for reputation

rental_time_unit: PropertyRentalTimeUnit

Unit for rental time

achievement_required: PropertyAchievementRequired

Required achievement

player_zone_coordinate: Vector3f

Coordinate of the player

max_build_height: f32

Maximum building height

Trait Implementations

impl Debug for PathDataProperty[src]

Auto Trait Implementations

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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
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impl<T> BorrowMut<T> for T where
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impl<T> Any for T where
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