[−][src]Struct assembly::luz::core::ZoneFile
The data in a luz file
Fields
file_version: FileVersion
Version of this file
file_revision: Option<u32>
Revision of this file
world_id: WorldID
ID of the world described
spawn_point: Option<Placement3D>
Spawining placement of the player
scene_refs: Vec<SceneRef>
List of scenes
something: String
Unknown
map_filename: String
Relative filename of the map
map_name: String
Internal name of the map
map_description: String
Internal description of the map
scene_transitions: Option<Vec<SceneTransition>>
List of transitions
path_data: Option<Vec<u8>>
Path data
Trait Implementations
impl<T> TryFromLUZ<T> for ZoneFile where
T: Read,
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T: Read,
impl Debug for ZoneFile
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impl<'_> TryFrom<&'_ str> for ZoneFile
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type Error = LoadError
The type returned in the event of a conversion error.
fn try_from(filename: &str) -> Result<ZoneFile, LoadError>
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impl TryFrom<File> for ZoneFile
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Auto Trait Implementations
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,