pub struct RenderedGlyph {
pub bounds: RectF,
pub advance: Vector2F,
/* private fields */
}Fields§
§bounds: RectF§advance: Vector2FTrait Implementations§
Auto Trait Implementations§
impl Freeze for RenderedGlyph
impl RefUnwindSafe for RenderedGlyph
impl Send for RenderedGlyph
impl Sync for RenderedGlyph
impl Unpin for RenderedGlyph
impl UnwindSafe for RenderedGlyph
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Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
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Convert the source color to the destination color using the specified
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Convert the source color to the destination color using the bradford
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Convert into T with values clamped to the color defined bounds Read more
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Convert into T. The resulting color might be invalid in its color space Read more
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Convert into T, returning ok if the color is inside of its defined range,
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