Enum ansi_term::Colour [] [src]

pub enum Colour {
    Black,
    Red,
    Green,
    Yellow,
    Blue,
    Purple,
    Cyan,
    White,
    Fixed(u8),
    RGB(u8u8u8),
}

A colour is one specific type of ANSI escape code, and can refer to either the foreground or background colour.

These use the standard numeric sequences. See http://invisible-island.net/xterm/ctlseqs/ctlseqs.html

Variants

Black

Colour #0 (foreground code 30, background code 40).

This is not necessarily the background colour, and using it as one may render the text hard to read on terminals with dark backgrounds.

Red

Colour #1 (foreground code 31, background code 41).

Green

Colour #2 (foreground code 32, background code 42).

Yellow

Colour #3 (foreground code 33, background code 43).

Blue

Colour #4 (foreground code 34, background code 44).

Purple

Colour #5 (foreground code 35, background code 45).

Cyan

Colour #6 (foreground code 36, background code 46).

White

Colour #7 (foreground code 37, background code 47).

As above, this is not necessarily the foreground colour, and may be hard to read on terminals with light backgrounds.

Fixed(u8)

A colour number from 0 to 255, for use in 256-colour terminal environments.

  • Colours 0 to 7 are the Black to White variants respectively. These colours can usually be changed in the terminal emulator.
  • Colours 8 to 15 are brighter versions of the eight colours above. These can also usually be changed in the terminal emulator, or it could be configured to use the original colours and show the text in bold instead. It varies depending on the program.
  • Colours 16 to 231 contain several palettes of bright colours, arranged in six squares measuring six by six each.
  • Colours 232 to 255 are shades of grey from black to white.

It might make more sense to look at a colour chart.

RGB(u8u8u8)

A 24-bit RGB color, as specified by ISO-8613-3.

Methods

impl Colour
[src]

fn normal(self) -> Style

Return a Style with the foreground colour set to this colour.

fn paint<'a, S>(self, input: S) -> ANSIString<'a> where S: Into<Cow<'a, str>>

Paints the given text with this colour, returning an ANSI string. This is a short-cut so you don't have to use Blue.normal() just to get blue text.

fn bold(self) -> Style

Returns a Style with the bold property set.

fn dimmed(self) -> Style

Returns a Style with the dimmed property set.

fn italic(self) -> Style

Returns a Style with the italic property set.

fn underline(self) -> Style

Returns a Style with the underline property set.

Returns a Style with the blink property set.

fn reverse(self) -> Style

Returns a Style with the reverse property set.

fn hidden(self) -> Style

Returns a Style with the hidden property set.

fn strikethrough(self) -> Style

Returns a Style with the strikethrough property set.

fn on(self, background: Colour) -> Style

Returns a Style with the background colour property set.

Trait Implementations

impl Debug for Colour
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for Colour
[src]

impl Clone for Colour
[src]

fn clone(&self) -> Colour

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl PartialEq for Colour
[src]

fn eq(&self, __arg_0: &Colour) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &Colour) -> bool

This method tests for !=.