1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
#![crate_name = "ansi_term"]
#![crate_type = "rlib"]
#![crate_type = "dylib"]

//! This is a library for controlling colours and formatting, such as
//! red bold text or blue underlined text, on ANSI terminals.
//!
//! ```rust
//! extern crate ansi_term;
//! use ansi_term::Colour::{Black, Red, Green, Yellow, Blue, Purple, Cyan, Fixed};
//! use ansi_term::Style;
//! ```
//!
//! Simple Colours
//! --------------
//!
//! You can format strings by calling the `paint` method on a Colour
//! or a Style object, passing in the string you want to format. For
//! example, to get some red text, call the `paint` method on `Red`:
//!
//! ```rust
//! println!("This is in red: {}!", Red.paint("a red string"));
//! ```
//!
//! The `paint` method returns an `ANSIString` object, which will get
//! automatically converted to the correct sequence of escape codes when
//! used in a `println!` or `format!` macro, or anything else that
//! supports using the `Show` trait. This means that if you just want a
//! string of the escape codes without anything else, you can still use
//! the `to_string` method:
//!
//! ```rust
//! let red_string: String = Red.paint("another red string").to_string();
//! ```
//!
//! Bold, Underline, and Background
//! -------------------------------
//!
//! To do anything more complex than just foreground colours, you need
//! to use Style objects. Calling the `bold` or `underline` method on
//! a Colour returns a Style that has the appropriate property set on
//! it:
//!
//! ```rust
//! println!("Demonstrating {} and {}!",
//!          Blue.bold().paint("blue bold"),
//!          Yellow.underline().paint("yellow underline"));
//! ```
//!
//! These methods chain, so you can call them on existing Style
//! objects to set more than one particular properly, like so:
//!
//! ```rust
//! Blue.underline().bold().paint("Blue underline bold!")
//! ```
//!
//! You can set the background colour of a Style by using the `on`
//! method:
//!
//! ```rust
//! Blue.on(Yellow).paint("Blue on yellow!")
//! ```
//!
//! Finally, you can turn a Colour into a Style with the `normal`
//! method, though it'll produce the exact same string if you just use
//! the Colour. It's only useful if you're writing a method that can
//! return either normal or bold (or underline) styles, and need to
//! return a Style object from it.
//!
//! ```rust
//! Red.normal().paint("yet another red string")
//! ```
//!
//! Extended Colours
//! ----------------
//!
//! You can access the extended range of 256 colours by using the
//! Fixed constructor, which takes an argument of the colour number to
//! use. This can be used wherever you would use a Colour:
//!
//! ```rust
//! Fixed(134).paint("A sort of light purple.")
//! ```
//!
//! This even works for background colours:
//!
//! ```rust
//! Fixed(221).on(Fixed(124)).paint("Mustard in the ketchup.")
//! ```
//!
//! No Formatting
//! -------------
//!
//! Finally, for the sake of completeness, the default style provides
//! neither colours nor formatting.
//!
//! ```rust
//! Style::default().paint("No colours here.")
//! ```

use std::fmt;
use std::default::Default;

use Colour::*;
use Difference::*;


/// An ANSI String is a string coupled with the Style to display it
/// in a terminal.
///
/// Although not technically a string itself, it can be turned into
/// one with the `to_string` method.
#[derive(Clone, Copy)]
pub struct ANSIString<'a> {
    string: &'a str,
    style: Style,
}

impl<'a> ANSIString<'a> {
    /// Creates a new ANSI String with the given contents and style.
    pub fn new(contents: &'a str, style: Style) -> ANSIString<'a> {
        ANSIString { string: contents, style: style }
    }
}

impl<'a> fmt::Display for ANSIString<'a> {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        try!(self.style.write_prefix(f));
        try!(write!(f, "{}", self.string));
        self.style.write_suffix(f)
    }
}

/// A colour is one specific type of ANSI escape code, and can refer
/// to either the foreground or background colour.
///
/// These use the standard numeric sequences.
/// See http://invisible-island.net/xterm/ctlseqs/ctlseqs.html
#[derive(PartialEq, Clone, Copy, Debug)]
pub enum Colour {
    Black, Red, Green, Yellow, Blue, Purple, Cyan, White, Fixed(u8),
}

// I'm not beyond calling Colour Colour, rather than Color, but I did
// purposefully name this crate 'ansi-term' so people wouldn't get
// confused when they tried to install it.
//
// Only *after* they'd installed it.

impl Colour {
    fn foreground_code(&self) -> String {
        match *self {
            Black  => "30".to_string(),
            Red    => "31".to_string(),
            Green  => "32".to_string(),
            Yellow => "33".to_string(),
            Blue   => "34".to_string(),
            Purple => "35".to_string(),
            Cyan   => "36".to_string(),
            White  => "37".to_string(),
            Fixed(num) => format!("38;5;{}", &num),
        }
    }

    fn background_code(&self) -> String {
        match *self {
            Black  => "40".to_string(),
            Red    => "41".to_string(),
            Green  => "42".to_string(),
            Yellow => "43".to_string(),
            Blue   => "44".to_string(),
            Purple => "45".to_string(),
            Cyan   => "46".to_string(),
            White  => "47".to_string(),
            Fixed(num) => format!("48;5;{}", &num),
        }
    }

    /// Return a Style with the foreground colour set to this colour.
    pub fn normal(self) -> Style {
        Style { foreground: Some(self), .. Style::default() }
    }

    /// Paints the given text with this colour, returning an ANSI string.
    /// This is a short-cut so you don't have to use Blue.normal() just
    /// to get blue text.
    pub fn paint(self, input: &str) -> ANSIString {
        ANSIString::new(input, self.normal())
    }

    /// Returns a Style with the bold property set.
    pub fn bold(self) -> Style {
        Style { foreground: Some(self), is_bold: true, .. Style::default() }
    }

    /// Returns a Style with the dimmed property set.
    pub fn dimmed(self) -> Style {
        Style { foreground: Some(self), is_dimmed: true, .. Style::default() }
    }

    /// Returns a Style with the italic property set.
    pub fn italic(self) -> Style {
        Style { foreground: Some(self), is_italic: true, .. Style::default() }
    }

    /// Returns a Style with the underline property set.
    pub fn underline(self) -> Style {
        Style { foreground: Some(self), is_underline: true, .. Style::default() }
    }

    /// Returns a Style with the blink property set.
    pub fn blink(self) -> Style {
        Style { foreground: Some(self), is_blink: true, .. Style::default() }
    }

    /// Returns a Style with the reverse property set.
    pub fn reverse(self) -> Style {
        Style { foreground: Some(self), is_reverse: true, .. Style::default() }
    }

    /// Returns a Style with the hidden property set.
    pub fn hidden(self) -> Style {
        Style { foreground: Some(self), is_hidden: true, .. Style::default() }
    }

    /// Returns a Style with the background colour property set.
    pub fn on(self, background: Colour) -> Style {
        Style { foreground: Some(self), background: Some(background), .. Style::default() }
    }
}

/// A style is a collection of properties that can format a string
/// using ANSI escape codes.
#[derive(PartialEq, Clone, Copy, Debug)]
pub struct Style {
    foreground: Option<Colour>,
    background: Option<Colour>,
    is_bold: bool,
    is_dimmed: bool,
    is_italic: bool,
    is_underline: bool,
    is_blink: bool,
    is_reverse: bool,
    is_hidden: bool
}

impl Style {
    /// Creates a new Style with no differences.
    pub fn new() -> Style {
        Style::default()
    }

    /// Paints the given text with this colour, returning an ANSI string.
    pub fn paint(self, input: &str) -> ANSIString {
        ANSIString::new(input, self)
    }

    /// Returns a Style with the bold property set.
    pub fn bold(&self) -> Style {
        Style { is_bold: true, .. *self }
    }

    /// Returns a Style with the dimmed property set.
    pub fn dimmed(&self) -> Style {
        Style { is_dimmed: true, .. *self }
    }

    /// Returns a Style with the italic property set.
    pub fn italic(&self) -> Style {
        Style { is_italic: true, .. *self }
    }

    /// Returns a Style with the underline property set.
    pub fn underline(&self) -> Style {
        Style { is_underline: true, .. *self }
    }

    /// Returns a Style with the blink property set.
    pub fn blink(&self) -> Style {
        Style { is_blink: true, .. *self }
    }

    /// Returns a Style with the reverse property set.
    pub fn reverse(&self) -> Style {
        Style { is_reverse: true, .. *self }
    }

    /// Returns a Style with the hidden property set.
    pub fn hidden(&self) -> Style {
        Style { is_hidden: true, .. *self }
    }

    /// Returns a Style with the background colour property set.
    pub fn on(&self, background: Colour) -> Style {
        Style { background: Some(background), .. *self }
    }

    fn prefix(&self) -> String {
        let mut prefix = String::new();
        let mut semicolon = false;

        if self.is_bold {
            prefix.push('1');
            semicolon = true;
        }

        if self.is_dimmed {
            if semicolon { prefix.push(';') }
            prefix.push('2');
            semicolon = true;
        }

        if self.is_italic {
            if semicolon { prefix.push(';') }
            prefix.push('3');
            semicolon = true;
        }

        if self.is_underline {
            if semicolon { prefix.push(';') }
            prefix.push('4');
            semicolon = true;
        }

        if self.is_blink {
            if semicolon { prefix.push(';') }
            prefix.push('5');
            semicolon = true;
        }

        if self.is_reverse {
            if semicolon { prefix.push(';') }
            prefix.push('6');
            semicolon = true;
        }

        if self.is_hidden {
            if semicolon { prefix.push(';') }
            prefix.push('7');
            semicolon = true;
        }

        if let Some(bg) = self.background {
            if semicolon { prefix.push(';'); }
            prefix.push_str(&bg.background_code());
            semicolon = true;
        }

        if let Some(fg) = self.foreground {
            if semicolon { prefix.push(';'); }
            prefix.push_str(&fg.foreground_code());
        }

        if prefix.len() != 0 {
            prefix = "\x1B[".to_string() + &prefix;
            prefix.push('m');
            prefix
        } else {
            prefix
        }
    }

    fn write_prefix(&self, f: &mut fmt::Formatter) -> fmt::Result {
        write!(f, "{}", self.prefix())
    }

    fn write_suffix(&self, f: &mut fmt::Formatter) -> fmt::Result {
        if self == &Style::default() {
            write!(f, "")
        } else {
            write!(f, "\x1B[0m")
        }
    }

    /// Compute the 'style difference' required to turn an existing style into
    /// the given, second style.
    ///
    /// For example, to turn green text into green bold text, it's redundant
    /// to write a reset command then a second green+bold command, instead of
    /// just writing one bold command. This method should see that both styles
    /// use the foreground colour green, and reduce it to a single command.
    ///
    /// This method returns an enum value because it's not actually always
    /// possible to turn one style into another: for example, text could be
    /// made bold and underlined, but you can't remove the bold property
    /// without also removing the underline property. So when this has to
    /// happen, this function returns None, meaning that the entire set of
    /// styles should be reset and begun again.
    fn difference(&self, next: &Style) -> Difference {
        // XXX(Havvy): This algorithm is kind of hard to replicate without
        // having the Plain/Foreground enum variants, so I'm just leaving
        // it commented out for now, and defaulting to Reset.

        if self == next {
            return NoDifference;
        }

        // Cannot un-bold, so must Reset.
        if self.is_bold && !next.is_bold {
            return Reset;
        }

        if self.is_dimmed && !next.is_dimmed {
            return Reset;
        }

        if self.is_italic && !next.is_italic {
            return Reset;
        }

        // Cannot un-underline, so must Reset.
        if self.is_underline && !next.is_underline {
            return Reset;
        }

        if self.is_blink && !next.is_blink {
            return Reset;
        }

        if self.is_reverse && !next.is_reverse {
            return Reset;
        }

        if self.is_hidden && !next.is_hidden {
            return Reset;
        }

        // Cannot go from foreground to no foreground, so must Reset.
        if self.foreground.is_some() && next.foreground.is_none() {
            return Reset;
        }

        // Cannot go from background to no background, so must Reset.
        if self.background.is_some() && next.background.is_none() {
            return Reset;
        }

        let mut extra_styles = Style::default();

        if self.is_bold != next.is_bold {
            extra_styles.is_bold = true;
        }

        if self.is_dimmed != next.is_dimmed {
            extra_styles.is_dimmed = true;
        }

        if self.is_italic != next.is_italic {
            extra_styles.is_italic = true;
        }

        if self.is_underline != next.is_underline {
            extra_styles.is_underline = true;
        }

        if self.is_blink != next.is_blink {
            extra_styles.is_blink = true;
        }

        if self.is_reverse != next.is_reverse {
            extra_styles.is_reverse = true;
        }

        if self.is_hidden != next.is_hidden {
            extra_styles.is_hidden = true;
        }

        if self.foreground != next.foreground {
            extra_styles.foreground = next.foreground;
        }

        if self.background != next.background {
            extra_styles.background = next.background;
        }

        ExtraStyles(extra_styles)
    }

    /// Return true if this `Style` has no actual styles, and can be written
    /// without any control characters.
    fn is_plain(self) -> bool {
        self == Style::default()
    }
}

impl Default for Style {
    fn default() -> Style {
        Style {
            foreground: None,
            background: None,
            is_bold: false,
            is_dimmed: false,
            is_italic: false,
            is_underline: false,
            is_blink: false,
            is_reverse: false,
            is_hidden: false
        }
    }
}

/// When printing out one coloured string followed by another, use one of
/// these rules to figure out which *extra* control codes need to be sent.
#[derive(PartialEq, Clone, Copy, Debug)]
enum Difference {

    /// Print out the control codes specified by this style to end up looking
    /// like the second string's styles.
    ExtraStyles(Style),

    /// Converting between these two is impossible, so just send a reset
    /// command and then the second string's styles.
    Reset,

    /// The before style is exactly the same as the after style, so no further
    /// control codes need to be printed.
    NoDifference,
}

/// A set of `ANSIString`s collected together, in order to be written with a
/// minimum of control characters.
pub struct ANSIStrings<'a>(pub &'a [ANSIString<'a>]);

impl<'a> fmt::Display for ANSIStrings<'a> {
	fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
	    let first = match self.0.first() {
	        None => return Ok(()),
	        Some(f) => f,
	    };

        try!(first.style.write_prefix(f));
	    try!(write!(f, "{}", first.string));

	    for window in self.0.windows(2) {
	        match window[0].style.difference(&window[1].style) {
	            ExtraStyles(style) => try!(style.write_prefix(f)),
	            Reset => {
                    try!(f.write_str("\x1B[0m"));
                    try!(window[1].style.write_prefix(f));
	            },
	            NoDifference => { /* Do nothing! */ },
	        }

            try!(write!(f, "{}", window[1].string));
	    }

        // Write the final reset string after all of the ANSIStrings have been
        // written, *except* if the last one has no styles, because it would
        // have already been written by this point.
        if let Some(last) = self.0.last() {
            if !last.style.is_plain() {
                try!(f.write_str("\x1B[0m"));
            }
        }

	    Ok(())
	}
}

#[cfg(test)]
mod tests {
    pub use super::Style;
    pub use super::Colour::*;
    pub use super::ANSIStrings;

    macro_rules! test {
        ($name: ident: $style: expr; $input: expr => $result: expr) => {
            #[test]
            fn $name() {
                assert_eq!($style.paint($input).to_string(), $result.to_string())
            }
        };
    }

    test!(plain:                 Style::default();                  "text/plain" => "text/plain");
    test!(red:                   Red;                               "hi" => "\x1B[31mhi\x1B[0m");
    test!(black:                 Black.normal();                    "hi" => "\x1B[30mhi\x1B[0m");
    test!(yellow_bold:           Yellow.bold();                     "hi" => "\x1B[1;33mhi\x1B[0m");
    test!(yellow_bold_2:         Yellow.normal().bold();            "hi" => "\x1B[1;33mhi\x1B[0m");
    test!(blue_underline:        Blue.underline();                  "hi" => "\x1B[4;34mhi\x1B[0m");
    test!(green_bold_ul:         Green.bold().underline();          "hi" => "\x1B[1;4;32mhi\x1B[0m");
    test!(green_bold_ul_2:       Green.underline().bold();          "hi" => "\x1B[1;4;32mhi\x1B[0m");
    test!(purple_on_white:       Purple.on(White);                  "hi" => "\x1B[47;35mhi\x1B[0m");
    test!(purple_on_white_2:     Purple.normal().on(White);         "hi" => "\x1B[47;35mhi\x1B[0m");
    test!(cyan_bold_on_white:    Cyan.bold().on(White);             "hi" => "\x1B[1;47;36mhi\x1B[0m");
    test!(cyan_ul_on_white:      Cyan.underline().on(White);        "hi" => "\x1B[4;47;36mhi\x1B[0m");
    test!(cyan_bold_ul_on_white: Cyan.bold().underline().on(White); "hi" => "\x1B[1;4;47;36mhi\x1B[0m");
    test!(cyan_ul_bold_on_white: Cyan.underline().bold().on(White); "hi" => "\x1B[1;4;47;36mhi\x1B[0m");
    test!(fixed:                 Fixed(100);                        "hi" => "\x1B[38;5;100mhi\x1B[0m");
    test!(fixed_on_purple:       Fixed(100).on(Purple);             "hi" => "\x1B[45;38;5;100mhi\x1B[0m");
    test!(fixed_on_fixed:        Fixed(100).on(Fixed(200));         "hi" => "\x1B[48;5;200;38;5;100mhi\x1B[0m");
    test!(bold:                  Style::new().bold();               "hi" => "\x1B[1mhi\x1B[0m");
    test!(underline:             Style::new().underline();          "hi" => "\x1B[4mhi\x1B[0m");
    test!(bunderline:            Style::new().bold().underline();   "hi" => "\x1B[1;4mhi\x1B[0m");
    test!(dimmed:                Style::new().dimmed();             "hi" => "\x1B[2mhi\x1B[0m");
    test!(italic:                Style::new().italic();             "hi" => "\x1B[3mhi\x1B[0m");
    test!(blink:                 Style::new().blink();              "hi" => "\x1B[5mhi\x1B[0m");
    test!(reverse:               Style::new().reverse();            "hi" => "\x1B[6mhi\x1B[0m");
    test!(hidden:                Style::new().hidden();             "hi" => "\x1B[7mhi\x1B[0m");

    mod difference {
        pub use ::Difference::*;
        pub use super::*;

        #[test]
        fn diff() {
            let expected = ExtraStyles(Style::new().bold());
            let got = Green.normal().difference(&Green.bold());
            assert_eq!(expected, got)
        }

        #[test]
        fn dlb() {
            let got = Green.bold().difference(&Green.normal());
            assert_eq!(Reset, got)
        }

        #[test]
        fn nothing() {
            assert_eq!(NoDifference, Green.bold().difference(&Green.bold()));
        }

        #[test]
        fn nothing_2() {
            assert_eq!(NoDifference, Green.normal().difference(&Green.normal()));
        }

        #[test]
        fn colour_change() {
            assert_eq!(ExtraStyles(Blue.normal()), Red.normal().difference(&Blue.normal()))
        }

        #[test]
        fn removal_of_dimmed() {
            let dimmed = Style::new().dimmed();
            let normal = Style::default();

            assert_eq!(Reset, dimmed.difference(&normal));
        }

        #[test]
        fn addition_of_dimmed() {
            let dimmed = Style::new().dimmed();
            let normal = Style::default();
            let extra_styles = ExtraStyles(dimmed);

            assert_eq!(extra_styles, normal.difference(&dimmed));
        }

        #[test]
        fn removal_of_blink() {
            let blink = Style::new().blink();
            let normal = Style::default();

            assert_eq!(Reset, blink.difference(&normal));
        }

        #[test]
        fn addition_of_blink() {
            let blink = Style::new().blink();
            let normal = Style::default();
            let extra_styles = ExtraStyles(blink);

            assert_eq!(extra_styles, normal.difference(&blink));
        }

        #[test]
        fn removal_of_reverse() {
            let reverse = Style::new().reverse();
            let normal = Style::default();

            assert_eq!(Reset, reverse.difference(&normal));
        }

        #[test]
        fn addition_of_reverse() {
            let reverse = Style::new().reverse();
            let normal = Style::default();
            let extra_styles = ExtraStyles(reverse);

            assert_eq!(extra_styles, normal.difference(&reverse));
        }

        #[test]
        fn removal_of_hidden() {
            let hidden = Style::new().hidden();
            let normal = Style::default();

            assert_eq!(Reset, hidden.difference(&normal));
        }

        #[test]
        fn addition_of_hidden() {
            let hidden = Style::new().hidden();
            let normal = Style::default();
            let extra_styles = ExtraStyles(hidden);

            assert_eq!(extra_styles, normal.difference(&hidden));
        }

        #[test]
        fn no_control_codes_for_plain() {
            let one = Style::default().paint("one");
            let two = Style::default().paint("two");
            let output = format!("{}", ANSIStrings( &[ one, two ] ));
            assert_eq!(&*output, "onetwo");
        }
    }
}