Crate anitomy_sys

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anitomy-sys

anitomy-sys is a low-level Rust binding for Anitomy a C++ library for parsing anime video filenames.

Makes use of anitomy-c a C ABI wrapper for Anitomy.

Installation

Add this to your Cargo.toml:

[dependencies]
anitomy-sys = "0.1"

anitomy-sys will compile and statically link anitomy-c and Anitomy at build time, as such a compatible compiler is required.

Requirements

Example

extern crate anitomy_sys;

use anitomy_sys::{Anitomy, ElementCategory};
use std::ffi::CString;

fn main() {
    let mut anitomy = unsafe { Anitomy::new() };
    let filename = CString::new("[TaigaSubs]_Toradora!_(2008)_-_01v2_-_Tiger_and_Dragon_[1280x720_H.264_FLAC][1234ABCD].mkv").expect("no nul chars in filename");
    let success = unsafe { anitomy.parse(&filename) };
    println!("Success? {}", success);
    unsafe {
        let elements = anitomy.elements();
        println!(
            "It is: {} #{} by {}",
            elements.get(ElementCategory::AnimeTitle),
            elements.get(ElementCategory::EpisodeNumber),
            elements.get(ElementCategory::ReleaseGroup)
        );
        (0..elements.count(None))
            .flat_map(|i| elements.at(i))
            .for_each(|e| println!("{:?}: {:?}", e.category, e.value));
    }
    unsafe { anitomy.destroy() };
}

Modules

The FFI bindings to anitomy-c.

Structs

An Anitomy parser instance.
An element parsed from a filename by Anitomy.
The collection of elements parsed from a filename by Anitomy.
The options used by Anitomy to determine how to parse a filename.

Enums

The category of an Element.