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use std::fmt;
#[derive(Clone, Copy, PartialEq)]
pub struct Vec4 {
pub x: f32,
pub y: f32,
pub z: f32,
pub w: f32,
}
impl fmt::Debug for Vec4 {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f,"({},{},{},{})",self.x,self.y,self.z,self.w)
}
}
#[allow(unused)]
impl Vec4 {
pub fn new(x: f32, y: f32, z: f32, w: f32) -> Vec4 {
Vec4 { x, y, z, w }
}
pub(crate) fn min_p(self) -> f32 {
self.x.min(self.y).min(self.z).min(self.w)
}
pub(crate) fn max_p(self) -> f32 {
self.x.max(self.y).max(self.z).max(self.w)
}
}