Struct ami::Vec4
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pub struct Vec4 { pub x: f32, pub y: f32, pub z: f32, pub w: f32, }
4-dimensional vector
Fields
x: f32
X coordinate
y: f32
Y coordinate
z: f32
Z coordinate
w: f32
W coordinate
Methods
impl Vec4
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Trait Implementations
impl Mul<Vec4> for Mat4
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type Output = Vec4
The resulting type after applying the *
operator.
fn mul(self, rhs: Vec4) -> Self::Output
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Transform as a position.
impl Clone for Vec4
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fn clone(&self) -> Vec4
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Copy for Vec4
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impl PartialEq for Vec4
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fn eq(&self, __arg_0: &Vec4) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Vec4) -> bool
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This method tests for !=
.