Struct amethyst_renderer::ObjFormat [] [src]

pub struct ObjFormat;

Allows loading from Wavefront files see: https://en.wikipedia.org/wiki/Wavefront_.obj_file

Trait Implementations

impl Clone for ObjFormat
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl SimpleFormat<Mesh> for ObjFormat
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NAME: &'static str = "WAVEFRONT_OBJ"

A unique identifier for this format.

Options specific to the format, which are passed to import. E.g. for textures this would be stuff like mipmap levels and sampler info. Read more

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Produces asset data from given bytes.