Module amethyst_renderer::prelude
[−]
Contains common types that can be glob-imported (*
) for convenience.
Reexports
pub use Renderer; |
pub use light::*; |
pub use pipe::Pipeline; |
pub use pipe::PipelineBuilder; |
pub use pass; |
pub use vertex::PosColor; |
pub use vertex::PosNormTangTex; |
pub use vertex::PosNormTex; |
pub use vertex::PosTex; |
pub use vertex::VertexFormat; |
Structs
Camera |
Camera struct. |
Material |
Material struct. |
MaterialBuilder |
Builds new materials. |
Mesh |
Represents a polygonal mesh. |
MeshBuilder |
Builds new meshes. |
Model |
A renderable object in a scene. |
Scene |
Collection of lights and meshes to render. |
Stage |
A stage in the rendering pipeline. |
StageBuilder |
Constructs a new rendering stage. |
Target |
A render target. |
Texture |
Handle to a GPU texture resource. |
TextureBuilder |
Builds new textures. |
Enums
Projection |
The projection mode of a |
Traits
Pod |
A trait for plain-old-data types. |