Module amethyst_renderer::target [] [src]

Structs

ColorBuffer

A simple output containing both a Color and a Depth target

GeometryBuffer

A geometry buffer that is used in a deferred pipeline. TODO: Why both ka and texture_ka, etc?

Traits

Target

A Target or a RenderTarget is any object that can be the target of a Layer This is normally a framebuffer

Type Definitions

ColorFormat

Placeholder Color format

DepthFormat

Placeholder Depth Format