Module amethyst_renderer::pass [] [src]

Modules

deferred
forward

Structs

BlitLayer

Blit a layer of the gbuffer into the target

Clear

Clear the frame buffer

DepthPass

Render only the depth layer leaving all other Gbuffer layers unchanged

DrawFlat

Render into the target without any shading applied

DrawShaded

Render into the target without a standard ambient/diffuse shading

Lighting

Do a lighting pass

Wireframe

Render the scene as a wireframe

Traits

Pass

A Pass is an implementation of a Pass

PassDescription

Describes a render pass