Crate amethyst_renderer [−] [src]
High-level rendering engine with multiple backends.
An ambient light source.
Contains the graphical transforms for a camera.
Tiny 1x1 texture that can be used to store constant colors.
A directional light source.
The most basic drawable element.
A stackable image layer.
The render job submission Describes the layers and
A point light source.
Manages passes and the execution of the passes over the targets. It only
contains the passes, all other data is contained in the
Collection of fragments and lights that make up the scene.
A renderable texture resource.