Crate amethyst_input[][src]

Structs

Bindings

Used for saving and loading input settings.

InputBundle

Bundle for adding the InputHandler.

InputHandler

This struct holds state information about input devices.

InputSystem

Input system

Enums

Axis

Represents any input represented by a float value from -1 to 1. Retrieve the value of this with axis_value.

Button

A Button is any kind of digital input that the engine supports.

ControllerAxis

Controller axes matching SDL controller model

ControllerButton

Controller buttons matching SDL controller model

InputEvent

Events generated by the input system

Functions

get_key
is_close_requested
is_key_down