Crate amethyst_input [−] [src]
Reexports
pub use self::button::ButtonState::*; |
pub use self::button::ChangeState::*; |
Structs
Axis |
Represents an emulated analogue axis made up of digital inputs, like W and S or A and D. Two of these could be analogous to a DPAD. |
Bindings |
Used for saving and loading input settings. |
Buttons |
An iterator over buttons |
InputHandler |
This struct holds state information about input devices. |
Enums
Button |
A Button is any kind of digital input that the engine supports. |
ButtonState |
Describes an input state for a button. |
ChangeState |
Indicates when the ButtonState it is contained within changed |
Type Definitions
KeyCodes |
Iterator over keycodes |
MouseButtons |
Iterator over MouseButtons |