Struct amethyst_controls::MouseFocusUpdateSystem [−][src]
pub struct MouseFocusUpdateSystem { /* fields omitted */ }
A system which reads Events and saves if a window has lost focus in a WindowFocus resource
Methods
impl MouseFocusUpdateSystem
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impl MouseFocusUpdateSystem
pub fn new() -> MouseFocusUpdateSystem
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pub fn new() -> MouseFocusUpdateSystem
Trait Implementations
impl<'a> System<'a> for MouseFocusUpdateSystem
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impl<'a> System<'a> for MouseFocusUpdateSystem
type SystemData = (Read<'a, EventChannel<Event>>, Write<'a, WindowFocus>)
The resource bundle required to execute this system. Read more
fn run(&mut self, (events, focus): Self::SystemData)
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fn run(&mut self, (events, focus): Self::SystemData)
Executes the system with the required system data. Read more
fn setup(&mut self, res: &mut Resources)
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fn setup(&mut self, res: &mut Resources)
Sets up the Resources
using Self::SystemData::setup
.
fn running_time(&self) -> RunningTime
fn running_time(&self) -> RunningTime
Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>
Return the accessor from the [SystemData
].
Auto Trait Implementations
impl Send for MouseFocusUpdateSystem
impl Send for MouseFocusUpdateSystem
impl Sync for MouseFocusUpdateSystem
impl Sync for MouseFocusUpdateSystem