Struct amethyst_controls::FlyMovementSystem[][src]

pub struct FlyMovementSystem<A, B> { /* fields omitted */ }

The system that manages the fly movement. Generic parameters are the parameters for the InputHandler.

Methods

impl<A, B> FlyMovementSystem<A, B> where
    A: Send + Sync + Hash + Eq + Clone + 'static,
    B: Send + Sync + Hash + Eq + Clone + 'static, 
[src]

Trait Implementations

impl<'a, A, B> System<'a> for FlyMovementSystem<A, B> where
    A: Send + Sync + Hash + Eq + Clone + 'static,
    B: Send + Sync + Hash + Eq + Clone + 'static, 
[src]

The resource bundle required to execute this system. Read more

Executes the system with the required system data. Read more

Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more

Return the accessor from the [SystemData].

Sets up the Resources using Self::SystemData::setup.

Auto Trait Implementations

impl<A, B> Send for FlyMovementSystem<A, B> where
    A: Send,
    B: Send

impl<A, B> Sync for FlyMovementSystem<A, B> where
    A: Sync,
    B: Sync