Struct amethyst_assets::HotReloadSystem
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pub struct HotReloadSystem;
System for updating HotReloadStrategy
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Trait Implementations
impl<'a> System<'a> for HotReloadSystem
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type SystemData = (Fetch<'a, Time>, FetchMut<'a, HotReloadStrategy>)
The resource bundle required to execute this system. Read more
fn run(&mut self, (time, strategy): Self::SystemData)
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Executes the system with the required system data. Read more
fn running_time(&self) -> RunningTime
Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more