Struct amethyst_animation::VertexSkinningBundle [−][src]
pub struct VertexSkinningBundle<'a> { /* fields omitted */ }
Bundle for vertex skinning
This registers VertexSkinningSystem
.
Note that the user must make sure this system runs after TransformSystem
Methods
impl<'a> VertexSkinningBundle<'a>
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impl<'a> VertexSkinningBundle<'a>
pub fn new() -> Self
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pub fn new() -> Self
Create a new sampling bundle
pub fn with_dep(self, dep: &'a [&'a str]) -> Self
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pub fn with_dep(self, dep: &'a [&'a str]) -> Self
Set dependencies for the VertexSkinningSystem
Trait Implementations
impl<'a> Default for VertexSkinningBundle<'a>
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impl<'a> Default for VertexSkinningBundle<'a>
fn default() -> VertexSkinningBundle<'a>
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fn default() -> VertexSkinningBundle<'a>
Returns the "default value" for a type. Read more
impl<'a, 'b, 'c> SystemBundle<'a, 'b> for VertexSkinningBundle<'c>
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impl<'a, 'b, 'c> SystemBundle<'a, 'b> for VertexSkinningBundle<'c>
Auto Trait Implementations
impl<'a> Send for VertexSkinningBundle<'a>
impl<'a> Send for VertexSkinningBundle<'a>
impl<'a> Sync for VertexSkinningBundle<'a>
impl<'a> Sync for VertexSkinningBundle<'a>